I purchased a subscription here because I can usually use the calculator w/ other games to get the discrepancy very low when I fiddle with DPI and/or distance - I'll allow myself at most 0.5in of variation if I can keep the same sens between games - and I had no other way to get an accurate sensitivity in R6 Siege.
However, it seems that the R6 calculator doesn't modify the game's MouseSensitivityMultiplierUnit, so calculations are always rather inaccurate. The best results I can get when converting from 14.5in/360 in CS-GO (Hipfire) to R6 (Hipfire Simple) is 15.7in/360, which is a 7.6903% (1.208 inches) discrepancy! In all other games I can get this to less than 0.1% using between 14-14.5 inches per 360.
I don't understand R6's (Hipfire Advanced) setting, it asks me to input a sensitivity even when converting from an existing value.
Sorry if this is in the wrong area, but it seems like a bug, since I understand from other sources that modifying MouseSensitivityMultiplierUnit can provide a much more accurate conversion than what I'm getting. Please help & thanks in advance.
Edited by gzv, 05 January 2017 - 09:58 PM.