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Deathgarden

Added with ADS and hipfire sensitivity for config file and in-game.
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Aimtastic

Another aim trainer just added!
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We Happy Few

Snug as a Bug on a Drug!
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Call of Duty: Black Ops 4

Hipfire and ADS is added for in-game and config file!
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Insurgency: Sandstorm

Added with hipfire, scope and aim sensitivity.
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Battalion 1944

All weapons added to the calculator. Note that all ADS and Scopes use the same sensitivity, so you have to choose one to calculate for.

Edited by DPI Wizard


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1 hour ago, Drimzi said:

I'm assuming the sensitivity for Battalion is:

(360/(π/180)) / (DPI * 360 Distance inches)

The discord says it is 52000 / (DPI * 360 Distance cm) but is only a rough approximation.

Neither of those are correct :P 

 

I'm adding a few ADS and scopes now. Scopes scale differently than ADS in that the scope FOV is constant, whereas ADS follows your FOV setting.

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Hey you put down that the FOV does not affect the sensitivity but when i change the fov to 105 I get a different hipefire sensitivity? 

 

EDIT: To be more clear, I mean the calculator itself changes the sensitivities 

Edited by Jatinderjeet Arora

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10 hours ago, Jatinderjeet Arora said:

Hey you put down that the FOV does not affect the sensitivity but when i change the fov to 105 I get a different hipefire sensitivity? 

 

EDIT: To be more clear, I mean the calculator itself changes the sensitivities 

That depends on what method you use for conversion. "Affected by FOV" means whether or not changing the FOV changes the 360 distance. For this game it does not, but changing the FOV will affect the sensitivity conversion unless you are converting 360 distance directly.

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7 hours ago, DPI Wizard said:

100%

100% 16:9 ?

That's interesting :o
Alright thank you :)

Edited by WhoCares?

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Just a note that with the latest update the console command to change ADS sensitivity has changed from Settings.MouseADSScale to Settings.MouseADSSensitvity. Nothing major, but just in case anyone just tries to copy and paste the command.

Edited by RexVoluntas

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