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Far Cry New Dawn

Hipfire and zoom sensitivity added.
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Metro Exodus

The latest Metro game is in!
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Tom Clancy's The Division 2

Added hipfire and ADS sensitivity.
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Apex Legends

Updated with holo sight, 6x and 10x scope.
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Bright Memory

This game has some acceleration and no sensitivity value, check the notes for instructions.
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Fear The Wolves

Beta added! Use the config file calculation for best accuracy and independent calculation of X and Y axis.

Edited by DPI Wizard


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User Feedback


The calculation is wrong for me.

143.png Tom Clancy's Rainbow Six Siege - Hipfire
Sensitivity 1:
MouseYawSensitivity=2
Multiplier 1:
MouseSensitivityMultiplierUnit=0.011499
360° distance:
3.4151 inches
Config FOV:
Field of View: 90
Actual VFOV:
90 degrees
Actual HFOV:
121.28 degrees
 
 
324.png Fear The Wolves - Hipfire X
Sensitivity 1:
AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.027907,Exponent=1.000000,bInvert=False))
360° distance:
3.415 inches
Discrepancy: -0.0029% (-0.0001 inches)
Config FOV:
Field of View 80
Actual VFOV:
50.53 degrees
Actual HFOV:
80 degrees
 
 

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55 minutes ago, VolliPolli said:

The calculation is wrong for me.

How so, the 360 distance? Your settings use vastly different FOV's in the two games (121 vs 80), so they will definitely feel different with the same 360 distance.

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Yes, the 360 distance. Even though it could feel different, it should still be the same mouse distance for a 360 ingame and it isn't.

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Could you take another look at this at some point? In the latest update they have added sensitivity sliders for different scopes and a FOV slider. Cheers.

 

Edit: There also seems to be the option to change the sensitivity in both the inpuit.ini and GameUserSettings.ini, which is odd.

Edited by RexVoluntas

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