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The calculator is giving values that are exactly half of what I tested them to be.  In this example below, it actually takes 1200 dpi with a mouse sensitivity of 9 to have about a 6.25 360 distance.

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3 minutes ago, Top Quacker said:

The calculator is giving values that are exactly half of what I tested them to be.  In this example below, it actually takes 1200 dpi with a mouse sensitivity of 9 to have about a 6.25 360 distance.

What version of the game do you have? Calculations are based on the Steam version.

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Just now, DPI Wizard said:

What version of the game do you have? Calculations are based on the Steam version.

I have the steam version.

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Can you tell me exactly how you test? Which map/mode/class/weapon etc? Maybe there's some differences between them.

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1 minute ago, DPI Wizard said:

Can you tell me exactly how you test? Which map/mode/class/weapon etc? Maybe there's some differences between them.

I just go into training and preform one full 360.  A dpi of 600 and mouse sensitivity of 9 take 12.5 inches to preform a 360.

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12 minutes ago, Top Quacker said:

I just go into training and preform one full 360.  A dpi of 600 and mouse sensitivity of 9 take 12.5 inches to preform a 360.

Ok, that's the same thing I do. Seems like the negative acceleration is completely unavoidable even with low polling rate, so I adjusted the formula to reflect this. Try again and see if it's better now.

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1 minute ago, DPI Wizard said:

Ok, that's the same thing I do. Seems like the negative acceleration is completely unavoidable even with low polling rate, so I adjusted the formula to reflect this. Try again and see if it's better now.

Works perfect now

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