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l_Almas_l

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  1. l_Almas_l

    CS:GO>Battlefield

    I understand that he is also the best for this? I noticed that CSGO> Battlefield 360 ° in the 1x sight is the best option. Games have similar engines for management. And in the 4x and 8x sights you need to use Monitor distance, because it takes into account the FOV
  2. l_Almas_l

    CS:GO>Battlefield

    Much depends on the game engine. In Battlefield, all functions (360, V1, v2, Distance) give a similar result. But how do you know what to use in each game?
  3. l_Almas_l

    CS:GO>Battlefield

    I'm using Google Translate . Tell me what to do to translate correctly in bf4? Should I use 360? Or do you want to add a new calculator function that will give 100% correct sensitivity? I use one resolution and fov, as shown in the screenshot
  4. l_Almas_l

    CS:GO>Battlefield

    I'm using Google Translate . Tell me what to do to translate correctly in bf4? Should I use 360? Or do you want to add a new calculator function that will give 100% correct sensitivity? I use one resolution and fov, as shown in the screenshot
  5. l_Almas_l

    CS:GO>Battlefield

    in the Battlefield sight equally feels different sensitivity. I ran both CS and BF at the same time and could not understand what was better. Can you mathematically justify the choice? Much depends on the game engine
  6. l_Almas_l

    CS:GO>Battlefield

    What is better to use for sights? I tried different, but I do not know what is best. The Pubg 360 is too fast for the sights. But in BF all functions give similar values. I can not understand what is best for memory
  7. l_Almas_l

    BF4 FOV choose

    Do I set the value to 90, or 81.82 / 98.24?
  8. l_Almas_l

    FOV problem

    Then it turns out that I correctly adjusted. Thank you😀
  9. l_Almas_l

    FOV problem

    I tried. The sensitivity is too large. With this value of 106, the sensitivity is similar, but I need to put 106.26 to make it better.
  10. l_Almas_l

    FOV problem

    It seems that HFOV should be 106.26. How do I put it in BF4?
  11. l_Almas_l

    FOV problem

    GstInput.SoldierUniformAiming 1 GstInput.SoldierUniformAimingCoefficient 1.000000 GstInput.SoldierZoomSensitivityAll 1.000000 GstInput.SoldierZoomSensitivityCloseMagnRange 1.000000 GstInput.SoldierZoomSensitivityCloseRange 1.000001 GstInput.SoldierZoomSensitivityIronSight 1.190477 GstInput.SoldierZoomSensitivityLongRange 0.991302 GstInput.SoldierZoomSensitivityMediumRange 0.983130 GstInput.SoldierZoomSensitivityVeryLongRange 0.991302 GstInput.MouseSensitivity 0.008727 in CS GO 1.3 and 400dpi I set up in very complex ways, my mouse sensitivity in each sight corresponds to the sensitivity of the mouse in CS GO
  12. l_Almas_l

    FOV problem

    I calculated the sensitivity of the mouse CS GO and Battlefield 4. In CS GO I use 1024*768 stretched and standart FOV (90). In BF4 I use 1440*1080 stretched and 90. 360 rotation is the same, but the sensations are different. How do I adjust the field of view so that the sensations are the same? I noticed that everything is OK on FULLHD, but I want to use 1440
  13. l_Almas_l

    CS GO to PUBG

    I was approached by the scope, but for the 2x15x sight, the sensitivity is too low. For scope it turned out 33 (in game), I put 33 on all the sights and it became good. Thank you )
  14. l_Almas_l

    CS GO to PUBG

    Hello ! I converted the sensitivity from CS to Pubg. By the method of 360 °. On hipfire everything is fine, but in all sights sensitivity seems different, muscle memory does not remember. What should I do? Is it possible to use Monitor Distanse / Vievspeed (v1) / Vievspeed (v2) in some cases? What should I choose to make the sensitivity similar? Which is better and why?
  15. l_Almas_l

    Please calculate

    I used to have a premium, but it ended. Please, help Zoom sensitivity = 0.818933027098955175
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