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dutch84

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  1. ^^ exactly this! that is what im seeing to! being very accurate with lower sense but not practical in games. i am using aimlab recently to train my aim , but seeing some of that exercises with insane levels of tracking speed is totally not realistic with games like csgo, bf etc people can be confused to go for a higher sense to combat that! what i'm thinking what should be a good option is to input walk speeds, run speeds (the game you train for), so you can adapt much better instead aiming on objects flying faster then a rocket lol
  2. lol i am an amateur bodybuilder hittin that gym 5x a week
  3. my sensitivities are 100% converted.. that is not the problem, its more that i want to hear other stories from you guys who encountered this problem
  4. so my sensitivity which i use mainly in csgo and bf5/bf1 is 2.28 @400dpi i can flick perfect and i am very accurate with this sense but when its getting hectic in bf5/1 i feel my aim is way to slow! (or i am getting tired in my arm lol) so what to do? raise the sense or keep my perfect sensitivity
  5. hmm ok, maybe someone can give me the setiings what i should do because if i convert it to 133% coefficient all my zoom levels are different
  6. My conversion from csgo to bf1 is superb however I think it need some tweaks. I play in csgo with awp always in first zoom (0.81) never touch the second but with the conversion l made its extremely difficult to play In bf1 with zoom levels higher then 4.00x and use your sniper for close action. I play with horizontal 0% and coefficient set to 0% with USA on, same fov both 90 All my sense levels in bf1 are 100% so USA can do its work. So technically my muscle memory stays in all zoom stages but you are bound to use only higher zooms with enemies further away, up close its horrible slow.. how can I change that without losing Muscle memory?
  7. EDIT, i changed bf1 to fov 74 , i think now its good.. both 0%mm and distance also
  8. So i play 2 games , bf1 and CS.GO I play csgo only to train my aim for bf1 (only workshop maps so i can change fov) In bf1 i play with an vertical FOV of 65 horizontally 81, in csgo its default 90 ? If i change the vertical FOV in csgo to 65 the same as in bf1 what option is better to calculate? 0%mm or 360/cm. My focus is to create muscle memory and hold hip/ads 1:1 Any help would be great! Bf1 sense 0.00388 800dpi 27inch 2560x1440 USA on coefficient 0% All zoom sensitvities 100% Ads fov ON
  9. Oh well that makes things clear now! However if i go from 800 to 400 my calculated sensitivity is not the same ( feels way to slow) Is that because of the sensor @400 isnt tracking well on clothpad? ( steel series )
  10. if i convert csgo to bf1 and i make a calculation from 800 to 400 dpi, i see csgo goes (from 1.09 @800 dpi to 2.18 @400dpi however my calculated bf1 sense going from 800 to 400 isnt multiplied by 2 (roughly 85%) why is that?? please help Battlefield 1 - All Sensitivity 1: GstInput.MouseSensitivity 0.003888 GstInput.MouseSensitivityVehicle 0.211257 Sensitivity 2: GstInput.UniformSoldierAimingCoefficient 0.000000 Multiplier 1: GstInput.SoldierZoomSensitivityAll 1 GstInput.VehicleSensitivityCavalry 0.184042 GstInput.VehicleSensitivityTank 1.638191 Multiplier 2: GstInput.SoldierZoomSensitivity1x00 1.000000 GstInput.SoldierZoomSensitivity1x25 1.000000 GstInput.SoldierZoomSensitivity1x50 1.000000 GstInput.SoldierZoomSensitivity2x00 1.000000 GstInput.SoldierZoomSensitivity2x50 1.000000 GstInput.SoldierZoomSensitivity3x00 1.000000 GstInput.SoldierZoomSensitivity3x50 1.000000 GstInput.SoldierZoomSensitivity4x00 1.000000 GstInput.SoldierZoomSensitivity5x00 1.000000 GstInput.SoldierZoomSensitivity6x00 1.000000 GstInput.SoldierZoomSensitivity8x00 1.000000 GstInput.SoldierZoomSensitivity10x00 1.000000 360° distance: 22.0915 inches Config FOV: GstRender.FieldOfViewVertical 65 Actual VFOV: 65 degrees Actual HFOV: 97.11 degrees Battlefield 1 - All Sensitivity 1: GstInput.MouseSensitivity 0.012776 GstInput.MouseSensitivityVehicle 0.472514 Sensitivity 2: GstInput.UniformSoldierAimingCoefficient 0.000000 Multiplier 1: GstInput.SoldierZoomSensitivityAll 1 GstInput.VehicleSensitivityCavalry 0.270384 GstInput.VehicleSensitivityTank 1.570660 Multiplier 2: GstInput.SoldierZoomSensitivity1x00 1.000000 GstInput.SoldierZoomSensitivity1x25 1.000000 GstInput.SoldierZoomSensitivity1x50 1.000000 GstInput.SoldierZoomSensitivity2x00 1.000000 GstInput.SoldierZoomSensitivity2x50 1.000000 GstInput.SoldierZoomSensitivity3x00 1.000000 GstInput.SoldierZoomSensitivity3x50 1.000000 GstInput.SoldierZoomSensitivity4x00 1.000000 GstInput.SoldierZoomSensitivity5x00 1.000000 GstInput.SoldierZoomSensitivity6x00 1.000000 GstInput.SoldierZoomSensitivity8x00 1.000000 GstInput.SoldierZoomSensitivity10x00 1.000000 360° distance: 22.0915 inches Discrepancy: 0% (0 inches) Config FOV: GstRender.FieldOfViewVertical 65 Actual VFOV: 65 degrees Actual HFOV: 97.11 degrees
  11. ok so USA ON, and coefficient 0% ? or both off many many thanx!
  12. Can someone help me please?before i do it all wrong Conversion CS:GO to bf1 (i want hip/ads 1:1 same Cs:go 0.94 sense 800dpi Zoomed: 0.81 sense Monitor 27inch at 2560x1440p I use default fov in csgo Bf1 i use 65 vertical and 81 horizontal USA coëfficiënt 0% If someone could help me out much thanks!
  13. thnx alot! so i should go for 360cm instead of view speed? i want to keep my muscle memory for both games
  14. by 1 you mean all scoped sensitivities on 100% ? usa 0% ? i thought this should stay on 133%?
  15. if i want to transfer csgo sensitivity to bf1 what to go for view speed or 360 sensitivity? i play csgo with 0.94 sense and 0.81 zoomed @800dpi fov in csgo is 106 (default?) horizontal and in bf1 my fov is vertical 65 and 81 horizontal
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