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Last Tide

In-game and config file sensitivity added for this aquatic royale!
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Monster Hunter: World

An update added a new camera control type which solved all the issues with this game!
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Ring of Elysium

Most aims are added now!
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Swarmlake

Added!
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Hunting Simulator

Use the config file calculations for best range and accuracy.
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DPI Wizard

Sea of Thieves

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1 hour ago, DPI Wizard said:

Try lowering report rate to 125 or 250 Hz, this game struggles with 1000 Hz and drops packets.

thanks. this worked! I decided to switch to 125 hz polling rate as my default after testing that my aim was alot more stable. 

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I hope you plan on updating the newly added ADS sensitivities! I'd like to get that 45 Overwatch Zoom I play with but in Sea of Thieves! :) Also I am guessing this game still requires 125hz? :(

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On 6/5/2018 at 4:52 AM, Alphacopter said:

1.0.8 was a much needed patch. It would be fantastic to have these new ADS values added to the calculator.

+1 , in the game we can chose 3 ads settings 

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Added the Blunderbuss now, doing other soon.

Note that these scopes do not match with hipfire sensitivity in any way! You will get out of range if you try to convert from hipfire to scope since it's impossible to match them.

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ok thanks.

I tried it but we need to change DPI on ADS?

hipfire.thumb.jpg.7557a3f26ddea78e74142d6b018bf6ad.jpg

Blunderbuss is ok

blunderbuss.thumb.jpg.74abb6ca829b25da394c2f7b65db8d1f.jpg

but eye of reach and fintlock seems to low and we need to up DPI.

1081210997_eyeofreach.thumb.jpg.0807d9c67fdd2b675b12780d5e4a0d52.jpgFlintlock.thumb.jpg.f065c652261e09870aa661d34cc68cc2.jpg

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1 minute ago, d4MiS said:

ok thanks.

I tried it but we need to change DPI on ADS?

but eye of reach and fintlock seems to low and we need to up DPI.

Yes, the scope/ADS sensitivity is not aligned to hipfire at all in this game, so you will usually get "too high sensitivity". Adjusting DPI on ADS is the only fix, but then you of course need a quick DPI swap on you mouse as well.

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