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Supraland

Acceleration is fixed and sensitivity numbers are added, so this game is in!
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Hitman 2

Pretty much the same as the previous Hitman, but here it is!
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Spellbreak

In-game and config file sensitivity added!
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dutch84

cut your dpi with 50% multiply your sense with 2?

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if i convert csgo to bf1 and i make a calculation from 800 to 400 dpi, i see csgo goes (from 1.09 @800 dpi to 2.18 @400dpi

however my calculated bf1 sense going from 800 to 400 isnt multiplied by 2 (roughly 85%) why is that??

 

please help

 

Battlefield 1 - All
Sensitivity 1:
GstInput.MouseSensitivity 0.003888
GstInput.MouseSensitivityVehicle 0.211257
Sensitivity 2:
GstInput.UniformSoldierAimingCoefficient 0.000000
Multiplier 1:
GstInput.SoldierZoomSensitivityAll 1
GstInput.VehicleSensitivityCavalry 0.184042
GstInput.VehicleSensitivityTank 1.638191
Multiplier 2:
GstInput.SoldierZoomSensitivity1x00 1.000000
GstInput.SoldierZoomSensitivity1x25 1.000000
GstInput.SoldierZoomSensitivity1x50 1.000000
GstInput.SoldierZoomSensitivity2x00 1.000000
GstInput.SoldierZoomSensitivity2x50 1.000000
GstInput.SoldierZoomSensitivity3x00 1.000000
GstInput.SoldierZoomSensitivity3x50 1.000000
GstInput.SoldierZoomSensitivity4x00 1.000000
GstInput.SoldierZoomSensitivity5x00 1.000000
GstInput.SoldierZoomSensitivity6x00 1.000000
GstInput.SoldierZoomSensitivity8x00 1.000000
GstInput.SoldierZoomSensitivity10x00 1.000000
360° distance:
22.0915 inches
Config FOV:
GstRender.FieldOfViewVertical 65
Actual VFOV:
65 degrees
Actual HFOV:
97.11 degrees
 
 
 
191.png Battlefield 1 - All
Sensitivity 1:
GstInput.MouseSensitivity 0.012776
GstInput.MouseSensitivityVehicle 0.472514
Sensitivity 2:
GstInput.UniformSoldierAimingCoefficient 0.000000
Multiplier 1:
GstInput.SoldierZoomSensitivityAll 1
GstInput.VehicleSensitivityCavalry 0.270384
GstInput.VehicleSensitivityTank 1.570660
Multiplier 2:
GstInput.SoldierZoomSensitivity1x00 1.000000
GstInput.SoldierZoomSensitivity1x25 1.000000
GstInput.SoldierZoomSensitivity1x50 1.000000
GstInput.SoldierZoomSensitivity2x00 1.000000
GstInput.SoldierZoomSensitivity2x50 1.000000
GstInput.SoldierZoomSensitivity3x00 1.000000
GstInput.SoldierZoomSensitivity3x50 1.000000
GstInput.SoldierZoomSensitivity4x00 1.000000
GstInput.SoldierZoomSensitivity5x00 1.000000
GstInput.SoldierZoomSensitivity6x00 1.000000
GstInput.SoldierZoomSensitivity8x00 1.000000
GstInput.SoldierZoomSensitivity10x00 1.000000
360° distance:
22.0915 inches
 
Discrepancy: 0% (0 inches)
Config FOV:
GstRender.FieldOfViewVertical 65
Actual VFOV:
65 degrees
Actual HFOV:
97.11 degrees

 

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4 hours ago, dutch84 said:

if i convert csgo to bf1 and i make a calculation from 800 to 400 dpi, i see csgo goes (from 1.09 @800 dpi to 2.18 @400dpi

however my calculated bf1 sense going from 800 to 400 isnt multiplied by 2 (roughly 85%) why is that??

This doesn't work for games that have 0 as a valid sensitivity (as you can't multiply or divide by 0). Their sensitivity does not scale linearly which is actually part of the reason why this calculator exists.

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Oh well that makes things clear now! However if i go from 800 to 400 my calculated sensitivity is not the same ( feels way to slow) 

Is that because of the sensor @400 isnt tracking well on clothpad? ( steel series )

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