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Far Cry New Dawn

Hipfire and zoom sensitivity added.
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Metro Exodus

The latest Metro game is in!
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Tom Clancy's The Division 2

Added hipfire and ADS sensitivity.
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Apex Legends

Updated with holo sight, 6x and 10x scope.
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Bright Memory

This game has some acceleration and no sensitivity value, check the notes for instructions.
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DPI Wizard

Apex Legends

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@DPI Wizard You can actually enter two decimal places in the sens box by double clicking and typing in-game, so can get slightly better discrepancy than the calculator currently shows I think?

Might be worth checking...

 

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4 minutes ago, TheNoobPolice said:

@DPI Wizard You can actually enter two decimal places in the sens box by double clicking and typing in-game, so can get slightly better discrepancy than the calculator currently shows I think?

Updated!

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So just to clarify as this is the first time i've had a read through the forums: If i'm using 74 FOV in game in BFV, I should set it to 74 in Apex too? (as both using 4:3 Hdeg)

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1 minute ago, stereo3D said:

check the fov value for GstRender.FieldOfViewVertical in the config and use that in the calculator.

Yeah 74 is what is in the PROFSAVE_profile file

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11 hours ago, DPI Wizard said:

MDV 0% most likely, only tested ADS so far though.

Hey @DPI Wizardhow do ADS scopes from 1-8x scale? I'm asking because I'm only used to Battlefield V USA scaling (1.777 coefficient because 21:9), and I'm spot on with any scope in Battlefield.

Scopes here feel weird. Up to what zoom can I use to stay true to Battlefield sens? (I'm using the same sens ingame as in Battlefield as per your calculator)

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Just now, Carlos Resurreccion said:

Hey @DPI Wizardhow do ADS scopes from 1-8x scale? I'm asking because I'm only used to Battlefield V USA scaling (1.777 coefficient because 21:9), and I'm spot on with any scope in Battlefield.

Scopes here feel weird. Up to what zoom can I use to stay true to Battlefield sens? (I'm using the same sens ingame as in Battlefield as per your calculator)

Working on this right now, will update when done!

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@DPI Wizardrestarting the game changes the sliders back to 1 decimal place, but in the config it still shows 2 decimal places, so it might actually support 6 decimal places through the config like tf2.

also there is a profile.cfg with cl_fovScale.

i'm wondering how accurate the fov slider is because 90 / 70 = 1.2857 but in the conifg it says cl_fovScale "1.28679"

Edited by stereo3D

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2 hours ago, stereo3D said:

@DPI Wizardrestarting the game changes the sliders back to 1 decimal place, but in the config it still shows 2 decimal places, so it might actually support 6 decimal places through the config like tf2.

Config file is added, which supports at least 6 decimals.

Also updated with holo, 6x and 10x.

2 hours ago, stereo3D said:

also there is a profile.cfg with cl_fovScale.

i'm wondering how accurate the fov slider is because 90 / 70 = 1.2857 but in the conifg it says cl_fovScale "1.28679"

It is a bit inaccurate, which is why scope calculations will be off by a few counts.

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Is there a way to change the sensitivity for any scope (holo, 6x or 10x for now) without changing the ADS sensitivity?

Maybe using the other sensitivity scalars?

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