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Hipfire and zoom sensitivity added.
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Nick

help sens feeling the same

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I have had so issues with my sens from game to game. game 1.I can turn normally and the next game it feels totally different, I heard to have monitor distance 0% etc.,, Does the fov have to be the same  does the fov type matter I use 16:9 monitor. anything else change the feeling. Is there a way that I can have my sens the same so I can build muscle memory. Thank you

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0% will preserve the perceived sensitivity, but the rotational distances (physical sensitivity) will change. (useful for ads/scope conversions)

cm/360° will preserve the rotational distances (physical sensitivity), but the perceived sensitivity will change. (useful for hipfire conversions)

You have to decide what you want to preserve.

 

An in-depth post regarding perceived sensitivity and 0% conversion

 

 

I personally use 0% for everything as it is the perceived sensitivity that matters to me. I have learnt to adapt to the change in distances and scale my mouse inputs appropriately. I practiced at various fovs and in real-time.

0% provides a solid framework for learning this as the change in physical sensitivity is the same as the change in scale, velocity and curvature relative to the screen. A 2x magnification (everything enlarges 2x, moves 2x faster) results in 2x the cm/360°. You can achieve great adaptable "muscle memory" with 0% because it is so predictable.

Edited by Drimzi

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ah alright ill take a look 1 more thing so there's 4 boxes set to monitor distance etc do they all have to be the same and do I have to put the 0 in ??

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On 2/12/2019 at 8:59 AM, Nick said:

also how did u scale imputs

By moving my mouse more or less...

4 hours ago, Quackerjack said:

@Drimzi but what is the best method for zoom to hipfire? 0% MM feels way to fast

0%, doesn't matter what direction it is.

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