June 30, 2025Jun 30 It used to be set this way, and all ADS sensitivity calculation results should be 1.
June 30, 2025Jun 30 Wizard Solution 1 hour ago, Mssadg said:It used to be set this way, and all ADS sensitivity calculation results should be 1.The game is a bit quirky, it will round to the nearest whole 4:3 FOV before calculating ADS FOV, as well as max out at multiplier 1.642857 (115 4:3 FOV), while the ADS continues to scale up until multiplier 1.7. For these reasons the ADS value will sometimes not be 1 although the conversion is set to MDV 0%. Join the community on Discord!
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