August 8Aug 8 Author Wizard 2 hours ago, Journalist said:Does the config GstRender.FieldOfViewScaleADS take effect in current beta version?No, it currently does nothing. Join the community on Discord!
August 8Aug 8 22 hours ago, DPI Wizard said:Are you at 1000 Hz polling rate? I don't see any issues here at 1000 Hz, but I have not tested any higher yet.Yes, at 100Hz. I think its tied to the framerate drops / inconsistency where the sens changes depending on frames, i also notice it more when hip firing. I don't think it was like this in past Battlefield games and my mates all said the same. Not too much on an issue now, still feels pretty good after using your tool.
August 8Aug 8 Thanks for this great tool.You are setting the sensitivty for Vehicles defaulting the base and only changing Multiplikators. So jets mouse sensitivity (aiming from cockpit) are not affected.Can we have an option to set the base sensitivity (GstInput.MouseSensitivityVehicle) and apply it all across the vehicles with GstInput.VehicleSensitivityX 1.000000 (Jets/Helis included) modifying only the additional ones like 3rd View for Tanks/Gunner etc. with Multiplikators?
August 8Aug 8 Author Wizard 28 minutes ago, adrianw said:Thanks for this great tool.You are setting the sensitivty for Vehicles defaulting the base and only changing Multiplikators. So jets mouse sensitivity (aiming from cockpit) are not affected.Can we have an option to set the base sensitivity (GstInput.MouseSensitivityVehicle) and apply it all across the vehicles with GstInput.VehicleSensitivityX 1.000000 (Jets/Helis included) modifying only the additional ones like 3rd View for Tanks/Gunner etc. with Multiplikators?This is already possible by using the "All Vehicles" aim, but jets and helis are not supported due to how the sensitivity work with their movement. Join the community on Discord!
August 8Aug 8 vor 26 Minuten schrieb DPI Wizard: This is already possible by using the "All Vehicles" aim, but jets and helis are not supported due to how the sensitivity work with their movement.Thanks. I'm aware of the option. What I meant was the addition to freely set GstInput.MouseSensitivityVehicle in the calculator so that we can modify our jets movement speed (for example increase it), but still have fixed sens for tanks and gunners. Can still do it manually anyway, so just a suggestion.
August 8Aug 8 On 8/7/2025 at 10:00 AM, itsPanic said:Anyone else feel like there's some kind of aim acceleration / mouse smoothing even with raw mouse input on (default)?On 8/7/2025 at 2:49 PM, Angelofthefallen said:yes, it does feel like something is wrong. I am also on 1000hz polling rate. just feels off.Same here. Using a Viper V3 Pro @ 1000Hz and something doesn't feel quite right.What I've noticed is that the problem almost seems to fluctuate. Sometimes my sensitivity feels mostly OK, and then there are times when it feels noticeably 'floaty' as if there's some smoothing being applied. It almost reminds me of the feeling when Vsync is enabled, only not quite as much input lag. It just doesn't feel like I'm getting true 1:1 mouse movements, especially coming from Battlefield 2042 and even Delta Force, both of which feel fantastic to me from a mouse input standpoint.I'm still trying to determine what exactly is causing this. One theory I have is that the responsiveness differs based on the frame rate. Perhaps when in areas with lots of chaos going on, when the frame rate dips below a certain threshold, mouse latency suffers? I don't think I've ever dropped below ~70 FPS, but I'm going to try and monitor it more closely over the coming days/playtests to see if I can figure out for sure what the culprit is. I've already messed with loads of settings, including video settings, to no avail. And of course, "Raw Mouse Input" has been left on by default and "Future Frame Generation" has also been left off by default.If I ever figure out for sure what's causing it on my end, I'll pop back into this discussion and leave an update. Until then, if you guys or anyone else figures out what exactly is going on, please do share any information you come across!
August 9Aug 9 @DPI Wizard Can you help me convert my Modern Warfare 2019 Sensitivity to BF6? It's predominately the ADS I'm having trouble with... I played 400 DPI 90 FOV7.33 SensitivityADS: LegacyADS sens: 1ADS FOV: IndependentThanks!
August 9Aug 9 Author Wizard 7 minutes ago, Angelofthefallen said:@DPI Wizard Can you help me convert my Modern Warfare 2019 Sensitivity to BF6? It's predominately the ADS I'm having trouble with... I played 400 DPI 90 FOV7.33 SensitivityADS: LegacyADS sens: 1ADS FOV: IndependentThanks!Sure, this should match your settings. Join the community on Discord!
August 9Aug 9 Author Wizard 1 minute ago, alabri said:Could you please add vehicle sensitivity and FOV as well.It is already added. Join the community on Discord!
August 9Aug 9 Is the uniform soldier aimoing any diffenrent from COD (MW§ & BO6)? If I set the everything like the following, the aiming in BF6 feels way slower and not responsive:https://www.mouse-sensitivity.com/?share=bb781d6bbbb62fa56ee47935d974d5feMaybe if have done some wrong? Should I add the value for each individual scope to the config while USA is off and set in on after I started the game? Thank you for your help
August 9Aug 9 Author Wizard 5 minutes ago, Meeno87 said:Is the uniform soldier aimoing any diffenrent from COD (MW§ & BO6)? If I set the everything like the following, the aiming in BF6 feels way slower and not responsive:https://www.mouse-sensitivity.com/?share=bb781d6bbbb62fa56ee47935d974d5feThis is correct and should be exactly the same. Note that there has been some reports of sensitivity fluctuation etc in the beta, this might be what you are experiencing. Join the community on Discord!
August 9Aug 9 22 hours ago, Chubzdoomer said:Same here. Using a Viper V3 Pro @ 1000Hz and something doesn't feel quite right.What I've noticed is that the problem almost seems to fluctuate. Sometimes my sensitivity feels mostly OK, and then there are times when it feels noticeably 'floaty' as if there's some smoothing being applied. It almost reminds me of the feeling when Vsync is enabled, only not quite as much input lag. It just doesn't feel like I'm getting true 1:1 mouse movements, especially coming from Battlefield 2042 and even Delta Force, both of which feel fantastic to me from a mouse input standpoint.I'm still trying to determine what exactly is causing this. One theory I have is that the responsiveness differs based on the frame rate. Perhaps when in areas with lots of chaos going on, when the frame rate dips below a certain threshold, mouse latency suffers? I don't think I've ever dropped below ~70 FPS, but I'm going to try and monitor it more closely over the coming days/playtests to see if I can figure out for sure what the culprit is. I've already messed with loads of settings, including video settings, to no avail. And of course, "Raw Mouse Input" has been left on by default and "Future Frame Generation" has also been left off by default.If I ever figure out for sure what's causing it on my end, I'll pop back into this discussion and leave an update. Until then, if you guys or anyone else figures out what exactly is going on, please do share any information you come across!This is so weird, i have seen other people and streamers that do tons of testing, report that the sensitivity has never been better, they are over the moon of how good it is like Fr33ty and Enders, and that BF2042 sens is broken bad!I myself have yet to experience any issues with the aiming. Bu not saying there isn't any issues, it would not come as a surprise to me, we have seen issues before with sensitivity in BF. Edited August 9Aug 9 by Sapper
August 9Aug 9 Author Wizard 28 minutes ago, Sapper said:This is so weird, i have seen other people and streamers that do tons of testing, report that the sensitivity has never been better, they are over the moon of how good it is like Fr33ty and Enders, and that BF2042 sens is broken bad!I myself have yet to experience any issues with the aiming. Bu not saying there isn't any issues, it would not come as a surprise to me, we have seen issues before with sensitivity in BF.To me it's also perfect with no issues. But remembering how BFV had polling rate issues and the beta even had smoothing issues in some cases, there might be corner cases where something like hardware, software or settings makes some players have issues. Hopefully they will smooth it out before release. Join the community on Discord!
August 9Aug 9 @DPI Wizard I'm a bit confused as to where I'm supposed to enter this 67.1 - I don't see a separate "Zoom Aim Sensitivity", only "Infantry Zoom Aim Sensitivity" which I've set to 100 like it says. Am I just blind or something. FYI I'm using in-game rather than config for now, just so I don't have to jump out. All feels fine, I'm just unsure if I'm missing something simple - this beta UI is ... not so great. Comprehensive .. but not so great Edited August 9Aug 9 by sc0zz formatting
August 9Aug 9 Author Wizard 1 minute ago, sc0zz said:@DPI Wizard I'm a bit confused as to where I'm supposed to enter this 67.1 - I don't see a separate "Zoom Aim Sensitivity", only "Infantry Zoom Aim Sensitivity" which I've set to 100 like it says. Am I just blind or something. FYI I'm using in-game rather than config for now, just so I don't have to jump out. All feels fine, I'm just unsure if I'm missing something simple - this beta UI is ... not so great. Comprehensive .. but not so great This might be a bug, but you have to set Uniform Aiming to "off" to show the individual zoom sensitivities, then you can set them and switch back to "on" and they will take effect. In your case though, you can just set the "Infantry Zoom Aim Sensitivity" to 67.1 instead (you can manually do this in the multiplier 1 field in the calculator as well), and it will have the same effect as setting them all to the same value. Join the community on Discord!
August 10Aug 10 4 hours ago, DPI Wizard said:To me it's also perfect with no issues. But remembering how BFV had polling rate issues and the beta even had smoothing issues in some cases, there might be corner cases where something like hardware, software or settings makes some players have issues. Hopefully they will smooth it out before release.Yeah your probable right.
August 10Aug 10 Maybe I don't play enough shooter games, but this is the first time I've seen a game acknowledge the inch/360 or cm/360 measurement. Mr. Mouse-Sensitivity might be changing the industry.
August 10Aug 10 @DPI Wizard Was this updated? The zoom sensitivities are now different. Mine went from 67.1 to 88.9, but I didn't change anything.
August 10Aug 10 Author Wizard 51 minutes ago, sc0zz said:@DPI Wizard Was this updated? The zoom sensitivities are now different. Mine went from 67.1 to 88.9, but I didn't change anything.No, nothing has been updated. You have probably changed some settings like FOV or something? Join the community on Discord!
August 10Aug 10 3 minutes ago, DPI Wizard said:No, nothing has been updated. You have probably changed some settings like FOV or something?Maybe, didn't think so but good to know it's me and not the calc.
August 11Aug 11 Hi DPI wizard. Long time user of your services. 10 years + for sure. Wonder what your first games with the calculator were?The FOV on BF6, I know you posted something on it, but what have they done. My FOV on BF2042 was 73, if I put 73 in the config file, its comes out at 105. Which is fine, but I dont really understand whyLove your work...
August 11Aug 11 2 hours ago, Paintballer said:Hi DPI wizard. Long time user of your services. 10 years + for sure. Wonder what your first games with the calculator were?The FOV on BF6, I know you posted something on it, but what have they done. My FOV on BF2042 was 73, if I put 73 in the config file, its comes out at 105. Which is fine, but I dont really understand whyLove your work...In the calculator it says FoV type: Multiplier. Previous battlefields from BF4 to BF2042 it was Vertical degrees. Edited August 11Aug 11 by Sapper
August 11Aug 11 Author Wizard 4 minutes ago, Sapper said:In the calculator it says FoV type: Multiplier. Previous battlefields from BF4 to BF2042 it was Vertical degrees.See this post.2 hours ago, Paintballer said:Hi DPI wizard. Long time user of your services. 10 years + for sure. Wonder what your first games with the calculator were?The FOV on BF6, I know you posted something on it, but what have they done. My FOV on BF2042 was 73, if I put 73 in the config file, its comes out at 105. Which is fine, but I dont really understand whyIn the config file the value is the same as before, it's only in-game that is different.Here's a snapshot of the game list 12 years ago, which was pretty much the first iteration. The first game was BF3! Join the community on Discord!
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