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Battlefield 6

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Hi I guess there is no way to match tank turret 3d person and tank zoom, is that right?

Also I am wondering about what the purpose of the vertical multiplayers are? And how do I use them if suggested?

I really love this calculator, makes gaming so much easier :)

Thanks in advance

/Niklas from Sweden

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  • Wizard
21 minutes ago, KugelmagnetEddie said:

Hey, can you check if they changed something in this Weekend? It feels off for some reason, i cant put my finger on it.

Nothing has changed as far as I can see, things feeling "off" is usually optimization issues.

3 hours ago, exeem said:

Hi I guess there is no way to match tank turret 3d person and tank zoom, is that right?

Also I am wondering about what the purpose of the vertical multiplayers are? And how do I use them if suggested?

Unfortunately not, tank zoom is so incredibly slow it's almost impossible to match it to anything.

For the vertical multiplies, they are by default slower for vehicles, so if you want it 1:1 with the horizontal set them to the calculated value.

7 hours ago, DPI Wizard said:

If I understand you correctly, to do this you have to select the individual aim.

I was thinking more like if I could edit the Uniform coefficient to 178 within the calculator (since that has been referenced to work best with 16:9 aspect ratio) and if I edited the Infantry Zoom Sensitivity to 133 (since the game has a default lower ADS sens than hipfire) if that would help calculations. Maybe that's what you are saying, but I could be missing the option

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  • Wizard
10 minutes ago, djb0990 said:

I was thinking more like if I could edit the Uniform coefficient to 178 within the calculator (since that has been referenced to work best with 16:9 aspect ratio) and if I edited the Infantry Zoom Sensitivity to 133 (since the game has a default lower ADS sens than hipfire) if that would help calculations. Maybe that's what you are saying, but I could be missing the option

You can edit these already:

image.png

image.png

If you use 178 and 133 specifically, you should also adjust the conversion setup to match this:

image.png

On 8/7/2025 at 10:00 AM, itsPanic said:

Anyone else feel like there's some kind of aim acceleration / mouse smoothing even with raw mouse input on (default)?

yes I’m getting the same feeling even with raw mouse input on. it's weird because it seems like no one else is having this problem. I’m looking everywhere to see if I’m bugging but maybe it's only a few people getting that bug. makes the aiming and hipfire feel like its dragging in mud. I’m playing on 1000hz so that is not the issue. tried turning toggling raw aim and uniform soldier aiming but it also didn’t fix the issue. idk what to do. can’t currently enjoy the game like this.

Do i remember it wrong, or did the ads sens not used to have a different cm/or speed, depending if the Uniform soldier aiming is on or off, or even what coefficient value you use, even with a 1x scope/red dot, or is it only when changing scope/zoom level???

I ask since i been testing it in the firing range, with 1x, 2x, 4x and i land on the exact same spot for each scope, no matter if i have usa on/off or 133/178/0 Coefficient.

Edited by Sapper

I feel like my sensitivity coming from BF4 is much slower in BF6. I think I correctly set it up, if anyone can take a look at it: https://www.mouse-sensitivity.com/?share=8bcb54a4f6819b194767f7da67b9abea

I think I may have figured it out...uniform soldier aim was still on (it was hidden in a submenu) and I switched it off. If anyone could double check if I'm doing the conversion right still that would be greatly appreciated.

7 minutes ago, SPECOPx said:

I feel like my sensitivity coming from BF4 is much slower in BF6. I think I correctly set it up, if anyone can take a look at it: https://www.mouse-sensitivity.com/?share=8bcb54a4f6819b194767f7da67b9abea

I think I may have figured it out...uniform soldier aim was still on (it was hidden in a submenu) and I switched it off. If anyone could double check if I'm doing the conversion right still that would be greatly appreciated.

I used to have 4% ingame in BF4 in BF6 i have to set it to 13% to get what seems to be the same. And to me it feels no different if i have uniform on or off for ads, i used to feel it in BF4 but not in BF6.

Edited by Sapper

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  • Wizard
13 minutes ago, Sapper said:

Do i remember it wrong, or did the ads sens not used to have a different cm/or speed, depending if the Uniform soldier aiming is on or off, or even what coefficient value you use, even with a 1x scope/red dot, or is it only when changing scope/zoom level???

I ask since i been testing it in the firing range, with 1x, 2x, 4x and i land on the exact same spot(related to the scope i use), no matter if i have usa on/off or 133/178/0 Coefficient.

USA Off is Coefficient 0%. The difference might be quite small depending on how you are testing, but the 360 distance should be different with Off and coefficient 178.

16 minutes ago, SPECOPx said:

I feel like my sensitivity coming from BF4 is much slower in BF6. I think I correctly set it up, if anyone can take a look at it: https://www.mouse-sensitivity.com/?share=8bcb54a4f6819b194767f7da67b9abea

This is correct, I would recommend matching FOV as well though.

22 minutes ago, DPI Wizard said:

USA Off is Coefficient 0%. The difference might be quite small depending on how you are testing, but the 360 distance should be different with Off and coefficient 178.

This is correct, I would recommend matching FOV as well though.

i gave it a try again and your right, it is different D

4 hours ago, DPI Wizard said:

You can edit these already:

image.png

image.png

If you use 178 and 133 specifically, you should also adjust the conversion setup to match this:

image.png

you are on top of everything, thanks!

Hello guys, sorry to disturb you but i'm a bit lost. I used to play alot of BF2042 for last years, and i found my sensitivity on that game.

Now i'm trying to configure the same way on BF6.

Problem is i don't find values that fit me same as BF2042. Even with the app to calculate it feels still way different. Especially on Aiming

If you could get me some help to figure it out.

This is my config ;

3440-1440, 180hz screen, fov at 90

Mouse DPI 600, 1000HZ.

BF2042 Settings ;

8,8 Sensitivity

Fov 90

ads Field of view ON

Uniform Soldier Aiming ON

Zoom Sensitivity Coefficient 133

Sensitivity from 1,00 to 12,00x still at 100.

Screenshot linked

Thx in advance ! =)Capture d'écran 2025-08-15 020852.pngCapture d'écran 2025-08-15 021106.png

Edited by Magni

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  • Wizard
14 minutes ago, Magni said:

Problem is i don't find values that fit me same as BF2042. Even with the app to calculate it feels still way different.

In simple mode the calculator is locked to predefined settings. I have matched your settings in the calculator setup here, try that. Pay attention to the FOV value etc, it's not the same as in BF2042.

5 hours ago, DPI Wizard said:

USA Off is Coefficient 0%. The difference might be quite small depending on how you are testing, but the 360 distance should be different with Off and coefficient 178.

This is correct, I would recommend matching FOV as well though.

Thanks. Turning off Uniform Soldier Aim was my dilemma, but yeah I may go ahead and match the FOV to what it was in previous BFs, but overall I just played a few hours of the beta and I'm very satisfied with the feel of my aiming.

A bit of help @DPI Wizard please.

This are my BF 2042 settings. NO USA, just ADS FOV. Converted hipfire value is fine. In previous BF games individual scope sensitivities were left to 100%, but now at 100% most of them feel off/slow (especially higher magnifications like 6x), I guess now I have to play with these values, how do I convert them properly?

Edited by bebebo

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  • Wizard
3 hours ago, bebebo said:

A bit of help @DPI Wizard please.

This are my BF 2042 settings. NO USA, just ADS FOV. Converted hipfire value is fine. In previous BF games individual scope sensitivities were left to 100%, but now at 100% most of them feel off/slow (especially higher magnifications like 6x), I guess now I have to play with these values, how do I convert them properly?

USA Off in BF2042 uses a fixed sensitivity scaling for each scope regardless of the configured FOV, so for this reason it is practically impossible to set up the calculator to make a perfect match. But this is about as close as you can get, try that.

19 hours ago, DPI Wizard said:

USA Off in BF2042 uses a fixed sensitivity scaling for each scope regardless of the configured FOV, so for this reason it is practically impossible to set up the calculator to make a perfect match. But this is about as close as you can get, try that.

Does this means for some reason, USA is the way to go nowadays? Like every game has it.

So from what I understand I can't make my base hipfire sensitivty 1:1 with my zoomed sensitivity, say to 6x feel the same? I didn't to seem to have a problem in the older games like in BF1 or BFV. Something just feels off in this one when I zoom aim.

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  • Wizard
10 hours ago, bebebo said:

Does this means for some reason, USA is the way to go nowadays? Like every game has it.

It typically is the way to go as you then have full control over how the scopes scale their sensitivity. USA off isn't bad in BF6 though, as it default to coefficient 0%, and you can still adjust each zoom level. Previously USA off had sensitivity locked to a specific scaling regardless of configured FOV, that was not a good design.

11 minutes ago, zapr said:

So from what I understand I can't make my base hipfire sensitivty 1:1 with my zoomed sensitivity, say to 6x feel the same? I didn't to seem to have a problem in the older games like in BF1 or BFV. Something just feels off in this one when I zoom aim.

That depends on what you mean by 1:1, if you mean 360 distance, that is not possible nor desirable for high powered scopes. It would make aiming impossible. For low power say up to 2x it might make sense in some cases.

If you have specific settings from other games you would like to transfer over to BF6, I can help you with that.

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