June 11, 20169 yr hey, the star citizen 2.4 update dropped and it changed mouse sensitivity, so the calculators off, hope you can update it soon!
June 11, 20169 yr Author Wizard hey, the star citizen 2.4 update dropped and it changed mouse sensitivity, so the calculators off, hope you can update it soon! Oh man, they really messed it up now. Acceleration and smoothing is all over the place even when they are set to 0. Set the sensitivity to 3 and it's really jerky, set it to 0.1 and it's sluggish as hell. It's currently not possible to make accurate calculations at all, so until it is updated it's unusable. Join the community on Discord!
June 11, 20169 yr Oh man, they really messed it up now. Acceleration and smoothing is all over the place even when they are set to 0. Set the sensitivity to 3 and it's really jerky, set it to 0.1 and it's sluggish as hell. It's currently not possible to make accurate calculations at all, so until it is updated it's unusable. afaik or really can tell it seems that 'the goal posts have been moved'. I can roughly use the calculator to determine the sensitivity I want by determining the sensitivity I needed previously, and then converting that value to a percentage (of total sensitivity previously) and then calculating the new sensitivity using that percentage. However there is no longer granular control, can only change in values of 0.10. I don't think there is acceleration from playing SC today, I didn't accurately test, but it doesn't feel as if there is any. As far as mouse smoothing, I can't comment, since I don't know how it feels or should feel like I can with acceleration.
June 11, 20169 yr Author Wizard The problem is that you'll get some serious negative acceleration, especially below 1. The 360 rotation can vary up to triple or so the distance depending on how fast you move the mouse. At sensitivity 1 it seems relatively OK however. Join the community on Discord!
July 15, 20169 yr Author Wizard How the heck did they mess it up? Is cryengine's input stack that difficult? As it is in development, they will hopefully fix this. Most, if not all, of Cryengine games I've analyzed have been pretty much perfect. Join the community on Discord!
September 12, 20169 yr As it is in development, they will hopefully fix this. Most, if not all, of Cryengine games I've analyzed have been pretty much perfect. Is there a chance you can re figure out anything with the sensitivity in the new update?
December 31, 20169 yr I'm going to try and bump this topic, especially with 2.6 and Star Marine being opened up, I hope they have it fixed now, or at the very least it's far more reliable now. If you can find anything, it would be greatly appreciated. As always thanks in advance.
February 21, 20179 yr Did some testing, if you create a custom user.cfg you can precisely edit the sensitivity values. The user.cfg must be created in: C:\Program Files\Cloud Imperium Games\StarCitizen\Public And the sensitivity command to place in the .cfg is: cl_sensitivity= I also tested unlocking the console via this .cfg(Con_Restricted = 0). Although successfully unlocking it, (cl_sensitivity=) does not work. I assume it will only take values from the .cfg and not directly in game. Would love to see the calculator updated with this method!
December 24, 20178 yr Star Citizen 3.0 has finally been released! Any chance you could have another look at it, at some point to see if they fixed the problems with sensitivity?
January 26, 20188 yr bump, they changed the config on the last patch! Edited January 26, 20188 yr by maxer1293
February 7, 20188 yr Author Wizard On 2/1/2018 at 07:02, viccar0 said: it says (broken)? Removed it for now. The problem is that as soon as you adjust the sensitivity, you apply acceleration making the calculation worthless. Join the community on Discord!
October 27, 20187 yr Could you please take a look at it again? they added a slider for linear sensitivity on the PTU
April 2, 20197 yr Just wanted to bump this, could you possibly put in the values for ADS etc. and flight sensitivity etc.?
April 2, 20197 yr Author Wizard 6 minutes ago, BobTheBuilder12 said: Just wanted to bump this, could you possibly put in the values for ADS etc. and flight sensitivity etc.? I'm on it! Join the community on Discord!
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