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  • Any way we could get a car sensitivity option as well for conversion? Also, I see this hasnt been updated since Z2. Im fairly certain they may have changed ADS FOV's since then. Any chance you could t

  • Updated!

  • It does influence ADS. Always enter your configured FOV, the calculator will either ignore or use it automatically.

  • 3 weeks later...
  • 4 months later...

Hey @DPI Wizard, I matched via cm/360 for hipfire and ADS in H1 @ 0.08 (hipfire) and 0.160184 (ADS) and I realized the calculations for cm/360 on ADS in H1Z1 arent correct. I converted from 0.08 hipfire via cm/360 to the equivalent ADS sensitivity and this is what happens in game when I do a full swipe of my mouse pad with a rifle: http://plays.tv/video/5a7e83744f35f8d7fa/ads-calcs-arent-right-for-cm-360

 

As you can see, the ADS sensitivity is too slow as the same mouse swipe (within a reasonable margin of error) is consistently 10-15 degrees too short on the rotation back. I tried it with both the AR-15 and AK-47 and the same issue results. Further, this will consistently make every single calculation in H1Z1 for ADS sensitivity consistently too short, whether it be monitor distance, viewspeed etc. Any way we can get this fixed?

 

Thanks in advance!

  • 3 weeks later...
  • Author
  • Wizard
45 minutes ago, Harrison Swinson said:

Can you make it so we can edit the WPS in the "Convert To" section. I am converting from 3/11 800 DPI and it is giving me false numbers because its keeping the 800 DPI but not the WPS.

Enabled it now, but note that I haven't verified that the sensitivity is the same with raw input off. I usually force raw input on in the calculator because turning it off result in very inaccurate sensitivity for a lot of games.

I'll check it and add it as a special option tomorrow.

  • 1 year later...

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