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Overwatch 2

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Hi DPI Wizard

 

I have played over 10,000 hours of CS over the last 10 years, and I found this thread

 

https://www.reddit.com/r/Overwatch/comments/4i0qdn/how_to_make_your_widowmaker_scoped_sensitivity/

 

Which suggests doing this in google.

tan(51 / 2 deg) / tan(90 / 2 deg) * 100   (90 = my FOV unscoped)

 

https://www.google.com.au/#q=tan(51+%2F+2+deg)+%2F+tan(90+%2F+2+deg)+*+100

 

I got 47.67 and set it to 48 for Widow Scope. Seems to almost be spot on to CSGO.

 

Your calculator said 44 but that feels pretty different.

 

Could you elaborate why yours is different and feels 'off'?

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  • Could you add Widow zoom sensitivity that is equal to zoom_sensitivity_ratio "1" in CS:GO?

  • DPI Wizard
    DPI Wizard

    This must be an optimization issue or something. OW2 is the exactly the same as OW1, nothing has changed in regards to sensitivity (or the base game in general). I can tell you with 100% certainty tha

  • Here

fov 90 in csgo is based on 4:3 aspect ratio which results in fov 106.26 on a 16:9 monitor.

 

so in order to match csgo use fov 106 with relative aim 44

 

fov 106 at 16:9 = fov 89.73 at 4:3

fov 51 at 16:9 = fov 39.37 at 4:3

 

39.37 / 89.73 = 43.876 % = ~44

  • Author
  • Wizard

I'm almost done with a new calculator mode that does this for you. It will let you choose where you want to match the sensitivity in 5% steps. 

0% is at the crosshair, 50% is halfway between the crosshair and the edge of the screen, and 100% is at the edge. For Overwatch and Widowmaker it will look like this (PS! This is not released yet!):

 

0%:

ratio0.png

 

50%:

ratio50.png

 

100%:

ratio100.png

fov 90 in csgo is based on 4:3 aspect ratio which results in fov 106.26 on a 16:9 monitor.

 

so in order to match csgo use fov 106 with relative aim 44

 

fov 106 at 16:9 = fov 89.73 at 4:3

fov 51 at 16:9 = fov 39.37 at 4:3

 

39.37 / 89.73 = 43.876 % = ~44

Cheers for that

I'm almost done with a new calculator mode that does this for you. It will let you choose where you want to match the sensitivity in 5% steps. 

0% is at the crosshair, 50% is halfway between the crosshair and the edge of the screen, and 100% is at the edge. For Overwatch and Widowmaker it will look like this (PS! This is not released yet!):

Wow this is some great info and definitely an amazing feature for the OW calculator!  One quick question as well, I was wondering which Widowmaker zoom sens value would correspond to CSGO's default zoom_sensitivity_ratio of "1.0"?  I'm assuming it would be the full screen amount of 50 but I'm not entirely sure.

  • 3 weeks later...

It seems that in the upcoming update Blizzard is adding the option to fine tune the sensitivity to two decimal places! The option is already available in the PTR server now, so could that be added to the calculator?

It seems that in the upcoming update Blizzard is adding the option to fine tune the sensitivity to two decimal places! The option is already available in the PTR server now, so could that be added to the calculator?

 

I just got here to post the same thing  :)

  • 1 month later...
  • Author
  • Wizard

Could someone give me any insight on this ? I find it very confusing I mean by habits I always 400 dpi as it is the default dpi of my mouse but hell ..

This is exactly why you should play with a high DPI, but the benefit is diminishing. By that I mean there is not much to gain going from 6000 to 8000 DPI (although it is in theory smoother), but going from 400 to 2000 is huge in terms of smoothness. It also depends on your 360 distance/ratio though.

 

Increasing DPI while maintaining the sensitivity is actually why this calculator was created in the first place. In some games the sensitivity scales directly with the DPI, so if you're doubling the DPI, you can just half your sensitivity. This is not true for all games though (like BF 3, 4 and 1).

This is exactly why you should play with a high DPI, but the benefit is diminishing. By that I mean there is not much to gain going from 6000 to 8000 DPI (although it is in theory smoother), but going from 400 to 2000 is huge in terms of smoothness. It also depends on your 360 distance/ratio though.

 

Increasing DPI while maintaining the sensitivity is actually why this calculator was created in the first place. In some games the sensitivity scales directly with the DPI, so if you're doubling the DPI, you can just half your sensitivity. This is not true for all games though (like BF 3, 4 and 1).

Thanks for the clear answer :) I can go to 400 -...- 3200 with my Zowie , changed my sens of 7.87 at 400 to 1.97 1600 , the calculator don't let me go upper than 3150 dpi.

  • Author
  • Wizard

Thanks for the clear answer :) I can go to 400 -...- 3200 with my Zowie , changed my sens of 7.87 at 400 to 1.97 1600 , the calculator don't let me go upper than 3150 dpi.

Yeah, Overwatch have a minimum sensitivity of 1, so when the calculated result is below that, it tells you the maximum DPI to stay above the minimum :)

  • 1 month later...
with a sens of 12.15 the calculated zoom sens would have to be above 100 which isn't possible.

 


Sensitivity 12.16

Relative Aim Sensitivity While Zoomed 100
  • 4 weeks later...
  • Author
  • Wizard

I don't get the tool. So I basically want to have the exact same sensitivity in hipfire and zoomed. By default, that is not the case in Overwatch. So I typed in the values in the first field but it's not outputting any values for zoomed. Can someone help me?

 

Here is a picture of the described issue:

https://gyazo.com/22fd2e51c44e90823c5f6964065a4ee7

You need to put in the base sensitivity you have configured (12.15) in the empty box for the game you are converting to. Also I would recommend using "Convert Monitor Distance to" instead of 360 Distance, and select a percentage on where on the screen you want it to match. 1% being right on the crosshair, 100% being the edge of the monitor.

 

If you haven't already, check out the two videos on the front page, as they go through a lot of this stuff :)

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