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whats better to use? viewspeed or 360

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  • DPI Wizard
    DPI Wizard

    For hipfire sensitivity it's down to what you prefer, but for scopes use viewspeed.

  • Even for hipfire, if the game uses a significantly different FOV, it would probably be better to use viewspeed. Unless the game is 3rd person. Viewspeed doesn't tend to work as well for 3rd person as

Even for hipfire, if the game uses a significantly different FOV, it would probably be better to use viewspeed. Unless the game is 3rd person. Viewspeed doesn't tend to work as well for 3rd person as the FOV is not constant.

In my experience viewspeed is not inherently bad for 3rd person, it just usually feels a bit slow. If the game is first person, I think you should use viewspeed for everything. Some people say muscle memory is tied to how far you move your mouse, others say it's tied how far your crosshair moves on the screen (which is effected by FOV).

For a perfect match in FPS, match your FOV and then match your 360 hipfire. Your hipfire will feel the same, then use viewspeed for the scopes. Objectively, that is the best way to match hipfire.  Many games are not designed for high FOV(Fallout 4) and other games look bad at low FOV (Quake), so viewspeed allows you to play the games as they come right out of the box and have a sensitivity that feels spot on, if not perfect.

  • 5 months later...
On 06.10.2017 at 21:20, Bryjoe said:

Even for hipfire, if the game uses a significantly different FOV, it would probably be better to use viewspeed. Unless the game is 3rd person. Viewspeed doesn't tend to work as well for 3rd person as the FOV is not constant.

In my experience viewspeed is not inherently bad for 3rd person, it just usually feels a bit slow. If the game is first person, I think you should use viewspeed for everything. Some people say muscle memory is tied to how far you move your mouse, others say it's tied how far your crosshair moves on the screen (which is effected by FOV).

For a perfect match in FPS, match your FOV and then match your 360 hipfire. Your hipfire will feel the same, then use viewspeed for the scopes. Objectively, that is the best way to match hipfire.  Many games are not designed for high FOV(Fallout 4) and other games look bad at low FOV (Quake), so viewspeed allows you to play the games as they come right out of the box and have a sensitivity that feels spot on, if not perfect.

And how to match 3rd person then?

On 3/25/2018 at 11:23 AM, vrnvorona said:

And how to match 3rd person then?

Probably the easiest way to match 3rd person is just match based on 360 for hipfire and then whatever you like (viewspeed, monitor match 75%, etc.) for the scopes. It's not easy to match 3rd person games.

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