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Ghost in the Shell: Stand Alone Complex - First Assault Online

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  • 3 months later...
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  • DPI Wizard
    DPI Wizard

    This game uses a weird FOV scheme, if you leave the FOV at the default 90, you should get an accurate result.

Hi wiz! A recent patch implemented adjustable FOV within the settings menu, up to 105. Default is 72. I did a cursory test and it doesn't seem like your sensitivity is affected by FOV changes, but it would be great if you can confirm the same as well, since FOV didn't use to be adjustable.

 

Additionally, within the Options.ini file, you can set your ADS sensitivity (MouseSenseZoom) beyond 100 and it will be reflected in-game as well (I'm currently using 250). Would it be possible to have the calculator adjusted to reflect this as well? Thanks in advance!

  • 2 weeks later...
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  • 9 months later...

When I fit same fov in game like in the picture I can't make the 360º like I do in h1z1. With that sensi. 9

If I leave it on blank which is 90 on the calculator and in game 67 then it makes proper 360º with sensi of 11

If I put in game 90 and in the calculator 90 or blank is the same with 11 of sensi it makes 360º.

I'm lost...

 

e0ce967432aa77dfc6fc81de0efdf3ff.png

 

Edited by Ivanovich

On 2017-5-12 at 1:24 PM, Ivanovich said:

When I fit same fov in game like in the picture I can't make the 360º like I do in h1z1. With that sensi. 9

If I leave it on blank which is 90 on the calculator and in game 67 then it makes proper 360º with sensi of 11

If I put in game 90 and in the calculator 90 or blank is the same with 11 of sensi it makes 360º.

I'm lost...

 

e0ce967432aa77dfc6fc81de0efdf3ff.png

 

Can someone explain my problem pls...  I wish I could play at 90 of fov in ghost being 67 of fov in h1z1.

Edited by Ivanovich

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