May 15, 201610 yr in full version you can use the console (m_sensitivity) so more decimal places are now possible. btw the fov type for doom 3 should be 4:3 base and sens doesn't scale with fov.
May 18, 201610 yr Is there any way to fix the sensitivity modifier for sniper scope in multiplayer gameplay?
May 22, 201610 yr Author Wizard I've added the sniper scope calculations, but couldn't really find an adjustable modifier. Did I miss anything? Join the community on Discord!
May 23, 201610 yr unfortunately there is no zoom sensitivity option. zoomfov isn't fixed and depends on your fov. maybe they specified a zoom factor of 1.8x (=90/50). sensitivity multiplier seems to be 0.35. so when zooming in, fov gets reduced by 44 % and sensitivity by 65 % - no wonder sniping feels terrible.
August 14, 201610 yr Author Wizard fov type should be changed to 16:9 base. That's a first I think. I guess it means that FOV 90 is really 58.72 vertical degrees. I need to make a formula so this happens in the background, I think it should be possible without any code update. Join the community on Discord!
August 14, 201610 yr Author Wizard Fixed is so it works as long as you don't change FOV Type. Full support will require a code update Join the community on Discord!
October 30, 20169 yr Author Wizard i just noticed the actual hfov for vortex rifle zoom says 40.97 instead of 50. That was a bug, it was intended to be 50. Fixed Join the community on Discord!
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