September 28, 20187 yr For monitor match 0% based on the FOV of a game, what would be the algorithms/equations used for the calculator? I think it involves arctan, etc, but I could not find a thread from searching. I just want equations for say FOV 70 converting from FOV 106.26 or FOV 103. What are the numbers behind the calculator? What values do I insert if I'm to figure it out?
September 28, 20187 yr circumferenceNew = circumferenceOld * ( tan(fovOld * pi/360) / tan(fovNew * pi/360) ) Edited September 28, 20187 yr by Drimzi
September 28, 20187 yr Author Thank you, Drimzi. I will try this out for some indie titles like Goinund. Edited September 28, 20187 yr by NovaTitan
Create an account or sign in to comment