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Insurgency 00% monitor match

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Can a iron sight/ scope aim sensitivity option be added for the game ? I've read a bunch of older threads but I can't find the answer I'm looking for.

 

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  • I've added iron sight now. Scope has the same issue as in Sandstorm in that it scales the wrong way when changing FOV... It's really strange that they kept this design, it makes no sense!

  • I'll try!

  • Yes! Tested with cl_zoom_sensitivity_fov_scope 0 now, it's better but still not what it should be. Might be able to add it with this option though, will look more at it tomorrow!

  • Wizard
On 11/1/2018 at 10:40 AM, MuntyYy said:

Can a iron sight/ scope aim sensitivity option be added for the game ? I've read a bunch of older threads but I can't find the answer I'm looking for.

 

I've added iron sight now. Scope has the same issue as in Sandstorm in that it scales the wrong way when changing FOV... It's really strange that they kept this design, it makes no sense!

  • Author

Thank you for the addition.

6 minutes ago, DPI Wizard said:

I've added iron sight now. Scope has the same issue as in Sandstorm in that it scales the wrong way when changing FOV

Even with the command - cl_zoom_sensitivity_fov_scope 0 ?

11 minutes ago, DPI Wizard said:

I've added iron sight now. Scope has the same issue as in Sandstorm in that it scales the wrong way when changing FOV... It's really strange that they kept this design, it makes no sense!

A little off topic but speaking of Sandstorm, will you take another look at the sensitivities when the bigger patch goes live this Thursday?

  • Wizard
2 minutes ago, iBerggman said:

A little off topic but speaking of Sandstorm, will you take another look at the sensitivities when the bigger patch goes live this Thursday?

Yes!

Tested with cl_zoom_sensitivity_fov_scope 0 now, it's better but still not what it should be. Might be able to add it with this option though, will look more at it tomorrow!

  • Author

I'll add here some commands that affect the way sensitivity works:

cl_zoom_sensitivity 1
cl_zoom_sensitivity_fov_scaled 1
cl_zoom_sensitivity_fov_scope 0/1
cl_zoom_sensitivity_scope 1
cl_zoom_sensitivity_scope_uses_irons_scale 0
cl_ads_fov_scale 0 - this affects the FOV of the iron sights and all 1x zoom attachments
zoom_sensitivity_ratio_mouse 1 - This probably the most important command ( at least when going above 1x zoom ).

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