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What am I doing wrong?

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Hi! I'm new to Mouse Sensitivity and I'm still trying to learn how to use the calculator.

I've run into a possible problem with a conversion from Source to BF1. As you can see in the image, I'm using Viewspeed to convert my ADS sensitivity. I've already used it for BO4 and PUBG and it feels awesome, but in BF1 it seems way too much: my 360º distance with a 1.5x scope is greater than my hipfire 360º distance and that doesn't happen in the other two games, which leads me to believe that I might be doing something wrong. Can someone help me, please?

Sorry if I'm making an obvious mistake and thank you.

Calculator.PNG.3ff8d2864a3317df8afe738853ebf460.PNGCalculations.PNG.9d02dd3073927f14cf22994ecfba2482.PNG

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  • RexVoluntas
    RexVoluntas

    The issue might come using 360 distance for your hipfire and maybe ADS fov scale when using such a high field of view. As converting your hipfire to battlefield using viewspeed too would give you a hi

  • For the conversion it doesn't matter which FOV type you select. I assume you meant 360 distance with 1.5X is shorter than hipfire, not greater? And this is correct with your settings as hipfire i

  • Yeah, you'll get a calculation that doesn't make a lot of sense when this happens (aim FOV higher than hipfire), so using FOV's that are close is always preferable.

  • Author
2 minutes ago, RexVoluntas said:

Are you sure you want to be using vertical fov and not horizontal in battlefield?

I simply got used to that 103 VFOV. It's the ingame and config file setting too, so it makes it a bit easier to change. Is it important for the conversion, though? I get the same result if change it to 131.79 Hdeg 16:9.

Just now, ProuDBeasT said:

I simply got used to that 103 VFOV. It's the ingame and config file setting too, so it makes it a bit easier to change. Is it important for the conversion, though? I get the same result if change it to 131.79 Hdeg 16:9.

The issue might come using 360 distance for your hipfire and maybe ADS fov scale when using such a high field of view. As converting your hipfire to battlefield using viewspeed too would give you a higher sensitivity, making the scopes scale as you'd expect. Other than that I'm not too sure.

  • Wizard
10 minutes ago, ProuDBeasT said:

I simply got used to that 103 VFOV. It's the ingame and config file setting too, so it makes it a bit easier to change. Is it important for the conversion, though? I get the same result if change it to 131.79 Hdeg 16:9.

For the conversion it doesn't matter which FOV type you select.

I assume you meant 360 distance with 1.5X is shorter than hipfire, not greater? And this is correct with your settings as hipfire is matched using 360 distance, while the ADS/scope is using viewspeed (i.e. FOV based match). And since the 1.5X FOV with your settings is actually higher than the hipfire FOV for Source (112.3 vs 106.26) you're getting a shorter 360 distance.

  • Author
8 minutes ago, DPI Wizard said:

For the conversion it doesn't matter which FOV type you select.

I assume you meant 360 distance with 1.5X is shorter than hipfire, not greater? And this is correct with your settings as hipfire is matched using 360 distance, while the ADS/scope is using viewspeed (i.e. FOV based match). And since the 1.5X FOV with your settings is actually higher than the hipfire FOV for Source (112.3 vs 106.26) you're getting a shorter 360 distance.

Oh, sorry, you're right, I meant shorter. 

Even though the calculation is correct, I feel like it's a very high ADS sensitivity. I lowered my HFOV to 106 and the new ADS sensitivities feel just right.

Thank y'all for the help!

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