December 27, 20187 yr IF viewspeed ==MD70% hipfire=viewspeed 2x scope = MD35% || (viewspeed md 70/(hipfire actual fov 80/ 2X actual fov 40))=35% 3x scope =MD23% 4x scope =MD17.5% 8x scope =MD8.75% 15x scope=MD4.67% . . my scope settings make sense or not? and what's ur settings? #if my topic is in wrong space, please move my topic Edited December 27, 20187 yr by TELSA
December 27, 20187 yr 13 hours ago, TELSA said: IF viewspeed ==MD70% hipfire=viewspeed 2x scope = MD35% || (viewspeed md 70/(hipfire actual fov 80/ 2X actual fov 40))=35% 3x scope =MD23% 4x scope =MD17.5% 8x scope =MD8.75% 15x scope=MD4.67% . . my scope settings make sense or not? and what's ur settings? #if my topic is in wrong space, please move my topic No this doesn't work. This can easily be disproven by counter example. If we took CS:GO hipfire-> PUBG hipfire if we used viewspeed with my settings you'd get a sensitivity of 0.005019, which lines up with MDH (16:9) 74% if we took CS:GO hipfire -> PUBG 6x if we used viewspeed with my settings you'd get a sensitivity of 0.004405, which lines up with MDH (16:9) 71% So rather than following this ratio you suggest, viewspeed just floats around ~70% MDH horizontal 16:9 at these settings as a simple explaination
December 28, 20187 yr Author I had to two conversion. overwatch(fov103 hipfire)->PUBG(fov80-hipfire viewspeed) -> PUBG(scope - MD vs viewspeed) then in PUBG, the viewspeed of all scope almost matched.(MD70.6%) as you said, in insurgency sandstorm, the viewspeed of hipfire doesn't match each scope(each scope base fov is different) gave up something method and I will use all scope MD0% thank you and have nice day skidushe Edited December 28, 20187 yr by TELSA
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