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Csgo strecthed res sentitivity

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So i used to play Csgo on 16:9, 1980:1080 but now i am switching to stretched res 1280:960,4.3 stretched
I heard that switching resolutions doesn't matter, the sens stays the same except for stretched res.

Is it true that i have to change my m_yaw from 0.022 to 0.0165 and multiple my sens by 1.33x.
Or is that not true?

Thank you

Edited by Zial

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Completely personal preference.

0% keeps the "sensitivity" the same on a mathematical level, and the "cursor" speed at the crosshair the same. This is arguably more important  for games that require a lot of tracking or recoil control or have a longer TTK.

100% vertical (56.25% horizontal @ 16:9) keeps the sensitivity scaling the same as the % change in FOV for the square portion of the screen. That is to say, if you went from 80 vFOV, to 40 vFOV, (i.e vertical FOV cutting in half) the 360 distance would exactly double - this generally feels very natural for an "overall turn speed" across the screen.

Only when using very high zoom scopes does something like 133% vertical be required to make them feel somewhat similar to hipfire.

I personally don't recommend 100% horizontal for any purpose, I have never had a situation where it didn't feel far too fast.

This can also be changed through habit and perception and placebo plays a big part in feels. The best advice IMO is to begin with a conversion that feels natural TO YOU, and to stick with that for all FOV changes / zoom types.

Edited by TheNoobPolice

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Thank you.

Now one thing i wonder is, people say resolution doesn't affect your sens.
But i play csgo on 1280:960 4:3 stretched res.
Is it right that i have to change my m_yaw from 0.022 to 0.0165 and multiply it by 1.33?
Or is that just rumours? 

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