August 7, 20169 yr You might add Metro 2033 Redux which is essentially using the same engine as Metro Last Light (Redux) and therefore using the same configuration structure. The FOV description is also slightly outdated because for all I know there is no more "advanced mode" and the FOV calculator is falsely set to Horizontal Degrees by default (which is Vertical Degrees in this case as you already mentioned in the description) PS: Thank you very much for filling this "niche". The Monitor Distance is exactly what I've been looking for and really helps with the muscle memory Edited August 7, 20169 yr by semmlis
August 10, 20169 yr Author Wizard Added Metro 2033 Redux as an alternative aim to the original game Also fixed FOV for all the Metro games! Join the community on Discord!
August 16, 20169 yr could you please check the vertical sensitivity too? Y-axis sensitivity is hardcoded to be much lower (maybe 50% or less) than x-axis sensitivity. Same problem in both Metro games and their Reduxes. Stupid console port BS.
February 15, 20188 yr I'm using 2.5 @ 400 in CS and converted it over to this game, it's telling me to use .311 but once in game this is insanely fast. Checked that it's not overwriting the config file. Not sure if I'm missing something
February 15, 20188 yr Author Wizard 16 minutes ago, voonex said: I'm using 2.5 @ 400 in CS and converted it over to this game, it's telling me to use .311 but once in game this is insanely fast. Checked that it's not overwriting the config file. Not sure if I'm missing something Original version or redux? Make sure to select the correct version in the special options. Join the community on Discord!
September 25, 20187 yr would it be possible to add calculations for metro 2033/"last light" redux while using Metro Mouse Fix 1.2
April 30, 20214 yr Is it safe to assume both the standard and Mouse Fix sensitivities are the same for both 2033 Redux and Last Light Redux? (there is no Mouse Fix option for 2033 in the calculator, only Last Light)
May 1, 20214 yr Author Wizard 12 hours ago, spyder256 said: Is it safe to assume both the standard and Mouse Fix sensitivities are the same for both 2033 Redux and Last Light Redux? (there is no Mouse Fix option for 2033 in the calculator, only Last Light) Everything else is equal for the games, so likely yes, but I haven't actually tested it. Join the community on Discord!
July 28, 20232 yr Current calculations don't work right with the aforementioned raw input fix at all. The sensitivity is excruciatingly slow now. Could we get an update?
July 31, 20232 yr Author Wizard On 7/28/2023 at 7:29 PM, d0shie said: Current calculations don't work right with the aforementioned raw input fix at all. The sensitivity is excruciatingly slow now. Could we get an update? I've added a new special option now specifically for the Mouse Fix mod. Join the community on Discord!
August 1, 20232 yr 14 hours ago, DPI Wizard said: I've added a new special option now specifically for the Mouse Fix mod. Thanks for the amazing support, you must have every game installed on your hard drives haha. It appears that with the fix, the sensitivity is 1:1 to Metro Last Light. Most likely due to the same Redux engine in both games and said fix works universally. Edited August 1, 20232 yr by d0shie
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