March 3, 20215 yr Wizard Added with ADS and sniper sensitivity. View full update Join the community on Discord!
April 13, 20233 yr @DPI Wizard The game came out in steam. In it, can adjust the sensitivity via .json on the path "C:\Users\%username%\AppData\LocalLow\1CGS\Caliber\Settings.json". Calculation: the number from the game divided by 20. Example: 44.1\20=2.205. "Key": "input", "Store": { "MouseSensitivity": { "ValueFloat": 2.205 }, "MouseSensitivitySight": { "ValueFloat": 1.88 }, I also attached screenshots, can you add ".cfg" and recalculate FoV? Considering that even on pistol is different FoV, since I only played 4 operatives, and there are 68 of them in the game, I can presume that this is not the end... So I wrote a proposal to replace the formula for calculating sensitivity in the game. Their calculation formula is a torment for players, people out there don't play Snipers at all and I'm not surprised, even though it doesn't apply to balance.
April 20, 20233 yr Author Wizard On 4/13/2023 at 10:00 PM, Vaccaria said: I also attached screenshots, can you add ".cfg" and recalculate FoV? Considering that even on pistol is different FoV, since I only played 4 operatives, and there are 68 of them in the game, I can presume that this is not the end... So I wrote a proposal to replace the formula for calculating sensitivity in the game. Their calculation formula is a torment for players, people out there don't play Snipers at all and I'm not surprised, even though it doesn't apply to balance. I've added config file and a bunch of weapons now. Not all though, as they're a real mess and tedious to analyze. I've added all assault, support up to Fortress, no medic and recon up to Komar. Join the community on Discord!
Create an account or sign in to comment