April 29, 20215 yr In the instructions it says that games supporting Monitor Distance Coeffiecient automatically add the fitting placeholder value. Using the exact same games/inputs of the example shown in the instructions (see pic) I can not get a placeholder value of 133.33 to appear, it just stays blank. Am I doing something wrong or was this changed?
April 29, 20215 yr Wizard 1.333333 is the correct placeholder in those two cases for 133.3333%. If you switch BFV to in-game location it will show 133.3333%. Join the community on Discord!
April 29, 20215 yr Author 5 hours ago, DPI Wizard said: 1.333333 is the correct placeholder in those two cases for 133.3333%. If you switch BFV to in-game location it will show 133.3333%. Oh, I left it on Config File as that's how it was shown in the example. However even switching to in-game doesn't do anything for me. This is what it looks like now. Any idea?
April 29, 20215 yr Wizard Just now, Micky Aspire said: However even switching to in-game doesn't do anything for me. This is what it looks like now. Any idea? Well, it's still correct as your Monitor Distance is 0 in that example Join the community on Discord!
April 29, 20215 yr Author 6 minutes ago, DPI Wizard said: Well, it's still correct as your Monitor Distance is 0 in that example Hold up, I think I might have misunderstood. When you're talking about coefficient in the instructions, you mean the % value right next to Monitor Distance or the Sensitivity 2 field? The way I understood it, the 133.33% is the coefficient and would be calculated and added automatically, and the Sensitivity 2 fields are the result of that coefficient? ("This can be overwritten by entering your own coefficient in the field, but using the calculated one is recommended.") But I guess you're saying I have to add that value and then it fills in the Sensitivity 2 fields?
April 29, 20215 yr Wizard Solution The coefficient is referring to the Sensitivity 2 field for the games that supports this. This Sensitivity 2 value will be calculated based on the resolution and conversion method setup for the scope. Join the community on Discord!
Create an account or sign in to comment