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Bloodhunt (Vampire: The Masquerade)

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  • Added scope and increased decimal accuracy!

  • No, checked it now and it's is 1:1 actually.

  • DPI Wizard
    DPI Wizard

    ADS used to be the same formula as look sensitivity with just the FOV as a modifier. At some point they changed the ADS formula slightly so it's about 1% different. I'll see if I can add the conf

Apparently can change the FOV by going to C:\Users\<Username>\AppData\Local\Tiger\Saved\Config\WindowsNoEditor\Engine.ini and adding the lines:

[/script/engine.localplayer]
AspectRatioAxisConstraint=120

  • 2 weeks later...
4 hours ago, DPI Wizard said:

No, checked it now and it's is 1:1 actually.

Cool, that's good. It's just in the Lobby the sens is x/0.6 or so (couldn't wait for a match to load before asking...) The character can't look straight up and straight down, so it's still difficult determining manually if it's exactly 1:1 in game. But no doubt it's 1:1. Thank you!

Edited by Leomund

  • 7 months later...
On 11/09/2021 at 04:27, harrspen said:

Apparently can change the FOV by going to C:\Users\<Username>\AppData\Local\Tiger\Saved\Config\WindowsNoEditor\Engine.ini and adding the lines:

[/script/engine.localplayer]
AspectRatioAxisConstraint=120

Do you mean to add the line:

"Paths=../../../script/engine.localplayer"

?

Just wanting to let you know that in-game values are inconsistent with those in C:\Users\yourname\AppData\Local\Tiger\Settings\InputSettings.json

I saw that there was some recent change with how ADS is calculated. Can you elaborate what changed?

Hopefully they add more input settings to the game at some point.

Edited by Konrad

  • Author
  • Wizard
20 hours ago, Konrad said:

I saw that there was some recent change with how ADS is calculated. Can you elaborate what changed?

ADS used to be the same formula as look sensitivity with just the FOV as a modifier. At some point they changed the ADS formula slightly so it's about 1% different.

I'll see if I can add the config file, although it doesn't really add any more precision as the 6 decimals in-game should be enough.

Hello, so when i put the sensitivity of "1" in bloodhunt it says me this Look Sensitivity 1
Vertical Look Sensitivity 1.000000
Horizontal ADS Sensitivity Multiplier 0.897554 (Pump Shotgun, Dual Crossbows)
Vertical ADS Sensitivity Multiplier 0.897554 (Pump Shotgun, Dual Crossbows)
Horizontal ADS Sensitivity Multiplier 0.873545 (Dual Pistols)
Vertical ADS Sensitivity Multiplier 0.873545 (Dual Pistols)
Horizontal ADS Sensitivity Multiplier 0.833550 (Burst Rifle, LMG, Toggler, Tommy Gun)
Vertical ADS Sensitivity Multiplier 0.833550 (Burst Rifle, LMG, Toggler, Tommy Gun)
Horizontal ADS Sensitivity Multiplier 0.802227 (Revolver)
Vertical ADS Sensitivity Multiplier 0.802227 (Revolver)
Horizontal Scoped Sensitivity Multiplier 0.754525 (Sniper Rifle)
Vertical Scoped Sensitivity Multiplier 0.754525 (Sniper Rifle)

-- Does this mean that if i have "1" on everthing in game, this is my actually sensitivity even if i have 1 on ads multiplier ingame?

  • Author
  • Wizard
On 5/22/2022 at 7:26 PM, Machado said:

-- Does this mean that if i have "1" on everthing in game, this is my actually sensitivity even if i have 1 on ads multiplier ingame?

If you have "1" on everything in the game, it's the equivalent of MDH 100% with scale 100.8991% (if your aspect ratio is 16:9): https://www.mouse-sensitivity.com/?share=9f231d12e1746776263ea77a3fc3e08c

I notice there being multiple guns with different FOV scaling in this game. But the bigger issue here is that you can't change all the sensitivities for these guns. You can adjust hipfire/ads/scope. I'm assuming ADS affects all guns besides scope so the question here is there anyway to enter all the individual sensitivities somewhere? Right now I'm just using the (Burst Rifle, LMG, Toggler, Tommy Gun) sens for my ADS setting in the game. It definitely feels slightly wonky when using revolver/shotgun etc. 

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