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Fov and 360 - What happens if the games use different FOV values ?

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Hello Guys. I did not understand what happens if the games use different FOV values. Let me axplain.

For example, in Black Ops 1, the sensitivity is 2.5 and the H-Fov is 80
When ADS is activated, the game scales the sensitivity based of the new fov, so if it scales 80 -> 70 se sens will be 2,5 - > 2,18

If i want convert the sensitivity from Black Ops 1 which uses 2.5 with 80 H-Fov to a game wich uses 110 H-Fov...
Should i manually scale the Output Given by Mouse-Sensitivity ? Basically, should i simulate a "scaling" ? Or i should just use the sens given by the tool ?

Let's act as if the fov cannot be changed, like in csgo.

Csgo is locked to 106. Shoud i manual scale the output sens to 106?

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