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Most "natural" FOV?

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Hellow :3

Since it was adviced to keep the FOV the same between the game you want to convert from to the game you want to convert to, I changed the FOV of most of my games to 103 since Valorant and Apex, my main games I convert from, are locked on these FOV's. 

However I now get a bit of a headache when playing games at such a low FOV value that I previously played witht the highest possible option. 

So, in slight hopes that the best possible FOV you should choose is higher then 103, I now ask here what value is best to choose without the screen getting distorted through too high FOV's. Or what FOV I could choose that wouldn't lead to a much different calculation result when using a game like Apex with a locked FOV as the game to convert from.

-Hope you all doing well :)

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4 minutes ago, Scca said:

Hellow :3

Since it was adviced to keep the FOV the same between the game you want to convert from to the game you want to convert to, I changed the FOV of most of my games to 103 since Valorant and Apex, my main games I convert from, are locked on these FOV's. 

However I now get a bit of a headache when playing games at such a low FOV value that I previously played witht the highest possible option. 

So, in slight hopes that the best possible FOV you should choose is higher then 103, I now ask here what value is best to choose without the screen getting distorted through too high FOV's. Or what FOV I could choose that wouldn't lead to a much different calculation result when using a game like Apex with a locked FOV as the game to convert from.

-Hope you all doing well :)

(imo) a good default, on 16:9 would be grafik.png.2cce2846ff6ec0f33e7fa39b8dfb91fb.png which is 73.74 vdeg

for games that are fov locked i generally advise using on of this sites many features

grafik.png.0cdd02f57599a10c78e4d8d319bed713.png

by setting your second games aspect ratio to "focal length" the calculartor will give you a res you can use that will makes the lower fov of game b feel like game one

there is an indepth explanation https://www.mouse-sensitivity.com/forums/topic/4704-conversion-method-guide-and-other-faqs/ 

in the forum link above this works flawlessly ( if the two fovs you want to match arent too far apart since that would cost you too much screen realestate

between 106/ 110 .... and 103 that is more than fine and id deffinitly suggest that

 

 

┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤ ͜ʖ ͡°) ├┬┴┬┴

 

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Oh, responded so fast that I didn't notice it until now.

On 2/7/2022 at 9:58 PM, fortunate reee said:

which is 73.74 vdeg

Interesting as this is the same FOV that CS:S is locked at, which brought me up to this topic in the first place because I wanted CS:S to be my base game for calculation to any "non ADS" games. 

 

On 2/7/2022 at 9:58 PM, fortunate reee said:

by setting your second games aspect ratio to "focal length" the calculartor will give you a res you can use that will makes the lower fov of game b feel like game one

Doesn't seem to be all that much of a benefit to sacrifice res. For a better conversion. But still very nice that this feature exits. 

Anyway, I think it's best for me to use a FOV of 110 to get the Max out of view field benefits without much screen distortion. For games like Apex and other FOV locked games I will simply convert between those games should it be necessary.

But many thanks to you for giving me these numbers :)

 

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