February 27, 20223 yr Wizard X and Y sensitivity added. View full update Join the community on Discord!
April 23, 20223 yr hey, i think they did something with the sensitivity with yesterdays release, it seems much slower than in the demo.
April 23, 20223 yr Author Wizard 4 hours ago, Sovereign said: hey, i think they did something with the sensitivity with yesterdays release, it seems much slower than in the demo. Heck, it's affected by FPS. I'll see if I can add it in a way where you enter your FPS to get it as close as possible. Join the community on Discord!
April 23, 20223 yr @DPI Wizard thx for the quick response! They also increased the max sensitivity from 20 to 40. One last question if you don't mind. I keep reading that people are saying the game engine is UE5 and others that it's Unity. Which one is it?
April 23, 20223 yr Author Wizard 12 minutes ago, Sovereign said: I keep reading that people are saying the game engine is UE5 and others that it's Unity. Which one is it? I have no idea where they get that from, it's definitely Unity. Join the community on Discord!
April 23, 20223 yr Author Wizard Calculations are updated now with support for FPS. Join the community on Discord!
May 4, 20223 yr @DPI Wizard Hello, according to the patch notes from patch 0.11b the bug where mouse sensitivity was tied to framerate should now be fixed. They also added an ingame framerate limiter.
May 4, 20223 yr Author Wizard 3 hours ago, Sovereign said: @DPI Wizard Hello, according to the patch notes from patch 0.11b the bug where mouse sensitivity was tied to framerate should now be fixed. Nice, updated the calculations now. Join the community on Discord!
June 27, 20223 yr Hey.. I think there is something wrong with the calculations. Because the it's super slow.
June 27, 20223 yr Author Wizard 8 minutes ago, Satalin said: Hey.. I think there is something wrong with the calculations. Because the it's super slow. Checked it now, and it should be spot on. Can you link your conversion? Stupid question maybe, but you have the game updated to the latest version? Join the community on Discord!
September 5, 20223 yr It seems the mouse scalars can now go below 1 to one decimal place (0.1), including 0.0 which disables mouse movement. That calculator doesn't have a sensitivity that matches my... admittedly strange settings (0.75 sens, 6400 dpi Overwatch) but 0.2 seems to feel quite close.
September 5, 20223 yr 40 minutes ago, HelixFDB said: It seems the mouse scalars can now go below 1 to one decimal place (0.1), including 0.0 which disables mouse movement. That calculator doesn't have a sensitivity that matches my... admittedly strange settings (0.75 sens, 6400 dpi Overwatch) but 0.2 seems to feel quite close. Did some calculations with Kovaak's Sensitivity matcher: Seems I was close, but the discrepancy is pretty large between 0.75 OW and 0.2-0.3 TO though.
September 5, 20223 yr Author Wizard 1 hour ago, HelixFDB said: It seems the mouse scalars can now go below 1 to one decimal place (0.1), including 0.0 which disables mouse movement. That calculator doesn't have a sensitivity that matches my... admittedly strange settings (0.75 sens, 6400 dpi Overwatch) but 0.2 seems to feel quite close. I've updated the game now, thanks for letting me know. Join the community on Discord!
January 21, 20241 yr the sensitivity has changed for the final release, now it only goes from 1 to 40
January 21, 20241 yr Author Wizard 10 hours ago, randomguy7 said: the sensitivity has changed for the final release, now it only goes from 1 to 40 Sensitivity and FOV range is updated now. Join the community on Discord!
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