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Does anyone know if Windows's Display Scaling affects the sensitive in FPS games?

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So, Windows have this feature where you can change the Display Scaling.

597888715_Screenshot2022-06-18164716.thumb.png.f32324657abd701e035d2bb5cd8fe3b2.png

I notice that changing this setting also change how fast your mouse moves on the desktop. So a 200% setting would make the mouse move twice as fast as in 100% setting, assume all else is equal.

I see that mouse sensitivity calculators never talk about this setting, is it because it doesn't actually affect the sensitivity in non desktop stuff? Like how fast you look around in FPS games?

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  • DPI Wizard
    DPI Wizard

    This very rarely affect any 3D games, I think the only one affected in the calculator is World of Warcraft. And in that case it's added as an option: There might be more though, but it's ex

  • Wizard
Just now, AkiraMk3 said:

I see that mouse sensitivity calculators never talk about this setting, is it because it doesn't actually affect the sensitivity in non desktop stuff? Like how fast you look around in FPS games?

This very rarely affect any 3D games, I think the only one affected in the calculator is World of Warcraft. And in that case it's added as an option:

image.png

There might be more though, but it's extremely uncommon.

  • Author
48 minutes ago, DPI Wizard said:

This very rarely affect any 3D games, I think the only one affected in the calculator is World of Warcraft. And in that case it's added as an option:

image.png

There might be more though, but it's extremely uncommon.

Oh cool, but yeah I think you are right.

I was testing changing the windows mouse sensitivity setting to something other than 6/11. That also don't seem to affect any of the sensitivity in 3D games.

I think this means most 3D games just receives info from your mouse "directly"? And windows barely affect how information is transferred from mouse to game?

  • Wizard
11 hours ago, AkiraMk3 said:

I was testing changing the windows mouse sensitivity setting to something other than 6/11. That also don't seem to affect any of the sensitivity in 3D games.

I think this means most 3D games just receives info from your mouse "directly"? And windows barely affect how information is transferred from mouse to game?

Games that are affected by this have the WPS selection unlocked in the calculator. Games that are unaffected uses raw input, so they get the info directly from the mouse yes.

  • Author
17 hours ago, DPI Wizard said:

Games that are affected by this have the WPS selection unlocked in the calculator. Games that are unaffected uses raw input, so they get the info directly from the mouse yes.

Nice, thanks a lot for the tip!

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