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STALCRAFT: X

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  • 2 months later...
  • Replies 15
  • Views 4k
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  • The base sensitivity is updated now. The 1x is indeed the same as hipfire, but will only result in the same sensitivity if the ADS and Hipfire conversion settings are the same, unless the FOV is match

  • DPI Wizard
    DPI Wizard

    Ironsight is still x1, but the others should now simply match the x1.25 calculations.

  • 2 weeks later...
  • 1 year later...

So for some reason when I try to  convert from aimlabs into stalcraft, the sensitivity for stalcraft gets greyed out and it doesn't show the sens at all. Mainly it happends when I try to put 2.4x

Edited by A1m

  • 1 month later...

Hey there!  I believe they updated the way you set sens a little (it's more refine rn). And I'm not sure about 1.0x sens - it's suppose to be same as hip-fire when using any other method than 360 distance (there is no zoom for 1.0x scopes).

 

Edited by AIucardd

  • Author
  • Wizard
3 hours ago, AIucardd said:

Hey there!  I believe they updated the way you set sens a little (it's more refine rn). And I'm not sure about 1.0x sens - it's suppose to be same as hip-fire when using any other method than 360 distance (there is no zoom for 1.0x scopes).

 

The base sensitivity is updated now. The 1x is indeed the same as hipfire, but will only result in the same sensitivity if the ADS and Hipfire conversion settings are the same, unless the FOV is matched between the games.

  • 5 months later...

Hello there! They changed something again. Patch notes states that they made all x1 sights x1.25... but somehow it's feels a bit off. Maybe my options.json file gliched again, but, if it's not troublesome, it will be cool to doublecheck 😀

  • Author
  • Wizard
1 hour ago, AIucardd said:

Hello there! They changed something again. Patch notes states that they made all x1 sights x1.25... but somehow it's feels a bit off. Maybe my options.json file gliched again, but, if it's not troublesome, it will be cool to doublecheck 😀

Ironsight is still x1, but the others should now simply match the x1.25 calculations.

  • 1 month later...
  • 1 month later...
On 12/15/2024 at 5:06 PM, DPI Wizard said:

The base sensitivity is updated now. The 1x is indeed the same as hipfire, but will only result in the same sensitivity if the ADS and Hipfire conversion settings are the same, unless the FOV is matched between the games.

I think there might be a miscalculation for zoom sensitivities. Setting ADS to 360 distance and scope settings to anything other than 360 distance will make all 1.x sights use the 360 distance, and once it gets to 2x scope and beyond it uses the correct scaling.

Edit: After trying a combination of different settings it feels like all the conversions are off. They might not be and it could just be me but just something to look into.

Edited by Dyllxn

  • Author
  • Wizard
15 hours ago, Dyllxn said:

I think there might be a miscalculation for zoom sensitivities. Setting ADS to 360 distance and scope settings to anything other than 360 distance will make all 1.x sights use the 360 distance, and once it gets to 2x scope and beyond it uses the correct scaling.

ADS is anything below 2x, so this is correct.

15 hours ago, Dyllxn said:

Edit: After trying a combination of different settings it feels like all the conversions are off. They might not be and it could just be me but just something to look into.

I tested a few things now, and the calculations are spot on from what I can tell. Anything specific not working properly?

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