February 3, 20232 yr Wizard The smoothing issues are fixed, so this is added now! View full update Join the community on Discord!
May 11, 20241 yr Hi, DPI Wizard! The game has added an ADS sensitivity multiplier since version 1.0.1. Could you add support for it in the calculator? Thank you.
July 20Jul 20 Seems like the sensitivity option was adjusted at some point. The calculation I was trying to use was noticeable off.
July 20Jul 20 Author Wizard 32 minutes ago, benedu3095 said:Seems like the sensitivity option was adjusted at some point. The calculation I was trying to use was noticeable off.Damn, there's a lot of acceleration now, so sensitivity is more or less random. There's an "KeyboardMouseUnitySmooth" option in the config file which is default false, setting it to true changes the sensitivity scale, but does nothing for the acceleration. So for these reasons I have to remove the game. Join the community on Discord!
August 24Aug 24 One of the newer updates must have fixed the acceleration issues. Decided to give the game a try again just to check, and it indeed felt pretty consistent .
August 24Aug 24 Author Wizard 5 hours ago, benedu3095 said:One of the newer updates must have fixed the acceleration issues. Decided to give the game a try again just to check, and it indeed felt pretty consistent .Still a huge issue here. When moving very slowly the sensitivity is actually correct, but fast movement results in a huge acceleration spike.Try this, set the sensitivity to 1, point at a vertical line and move your mouse very slowly to the right from edge to edge on your mouse pad, then really fast back to where you started. It should look something like this, instead of ending up in the same spot it overshoots by about twice the distance due to the acceleration. Join the community on Discord!
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