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Delta Force (三角洲行动)

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2 hours ago, DPI Wizard said:

You have to set each zoom level individually.

Haven't checked thoroughly in the English client yet, but the Chinese one didn't have a scope in this range.

I'm not sure if those scopes exist in game but they do exist in the settings

By the way did you check the setting "Set MDV Per Zoom"? seems like if you set it to this and put all scopes at 0% it should theoretically yield a 0% MDV across all scopes

sensitivities.png

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  • Yes all sens values where slowed down by a good bit

  • I just measured it now to be sure, and it is definitely a 16:9 FOV. Remember that the hipfire sensitivity is affected by the Monitor Distance Coefficient, so make sure these settings are the same in t

  • DPI Wizard
    DPI Wizard

    Check if this happens for you: Scope Magnification Off: Scope Magnification On: So with it off, everything both inside and outside the FOV is the same, when it's on, only th

I think something might be wrong with the "All" calculation. It's acting very odd and is not making calculations when I enter all the required input fields.

Screenshot 2024-08-07 190221.png

Edited by LeopardTurret

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  • Wizard
2 minutes ago, LeopardTurret said:

I think something might be wrong with the "All" calculation. It's acting very odd and is not making calculations when I enter all the required input fields.

The previous workaround to calculate the "Mouse Sensitivity" value broke the "All" conversion when it's the source. I've rolled back this workaround now and will see if I can fix it somehow.

4 minutes ago, DPI Wizard said:

The previous workaround to calculate the "Mouse Sensitivity" value broke the "All" conversion when it's the source. I've rolled back this workaround now and will see if I can fix it somehow.

Thanks for the quick response! Seems okay on my end now.

I'm coming from BF, which I play without USA, and with ADS FOV ON. What are the equivalents in this game? I did use the calculator, but the sensitivity just doesn't feel right, even for hipfire.

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  • Wizard
12 minutes ago, bebebo said:

I'm coming from BF, which I play without USA, and with ADS FOV ON. What are the equivalents in this game? I did use the calculator, but the sensitivity just doesn't feel right, even for hipfire.

If you can link you BF settings using the purple share button, I can find the best match for you. Note that this game has a lot of settings and values that must be set correctly for the calculations to be correct.

12 minutes ago, DPI Wizard said:

If you can link you BF settings using the purple share button, I can find the best match for you. Note that this game has a lot of settings and values that must be set correctly for the calculations to be correct.

Not same guy but I also struggle to translate my settings from W2Z to this game

https://www.mouse-sensitivity.com/?share=f3933fc8fde9ed379ad852b5fbf72e13

That's my WZ2 settings, 120 FOV Affected, relative mouse sensitivity on 0

The settings the calculator puts out feel a bit off but I can't put my finger on why

14 minutes ago, DPI Wizard said:

If you can link you BF settings using the purple share button, I can find the best match for you. Note that this game has a lot of settings and values that must be set correctly for the calculations to be correct.

Do you mean like this?

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  • Wizard
3 minutes ago, stalkerbronet said:

Not same guy but I also struggle to translate my settings from W2Z to this game

https://www.mouse-sensitivity.com/?share=f3933fc8fde9ed379ad852b5fbf72e13

That's my WZ2 settings, 120 FOV Affected, relative mouse sensitivity on 0

The settings the calculator puts out feel a bit off but I can't put my finger on why

This is correct, make sure every single setting and value is configured according to the calculation output and the game info.

15 minutes ago, DPI Wizard said:

Yes, are your scopes in BF configured to match this output? Or are the all set to 100?

If I recall, all to 100%.

4 minutes ago, DPI Wizard said:

Ok, this is about as close as you can get to that.

As previously mentioned, make sure every single setting and value is configured according to the calculation output and the game info.

Ok, thanks. This scope magn. setting, isn't the same as ADS FOV in the end, right?
In the notes below the sensitivity conversion, it says:

Quote

Select Transition during Aiming, Set Sensitivity Per Zoom + MDV and leave all the aim options to the default value of 1:

I do what it says, right?

26 minutes ago, DPI Wizard said:

This is correct, make sure every single setting and value is configured according to the calculation output and the game info.

Thank you, I had the hip-fire sensitivity type wrong :)

Btw unrelated but curious do you know what the setting "Scope Magnification Adapts Automatically" in the Game tab does? the description is "The zoom scope will change the magnification based on FOV", it's worded very vaguely 

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4 minutes ago, bebebo said:

This scope magn. setting, isn't the same as ADS FOV in the end, right?

 

3 minutes ago, stalkerbronet said:

Btw unrelated but curious do you know what the setting "Scope Magnification Adapts Automatically" in the Game tab does? the description is "The zoom scope will change the magnification based on FOV", it's worded very vaguely 

The "Scope Magnification Adapts Automatically" setting makes the low power scopes (ironically those not named something with "Scope") affected by your FOV, just like ADS FOV in BF.

7 minutes ago, bebebo said:

I do what it says, right?

Yes, these settings affect everything, including hipfire.

Is delta force calculating the scope sensitivities in a strange way? I'm using a 1.33 coefficient in this and battlefield but it's having me use a lot of different scope sensitivities in delta force. Shouldn't the scope sensitivities be the same between games when using the same coefficient?

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  • Wizard
33 minutes ago, MidNiteMobber said:

Is delta force calculating the scope sensitivities in a strange way? I'm using a 1.33 coefficient in this and battlefield but it's having me use a lot of different scope sensitivities in delta force. Shouldn't the scope sensitivities be the same between games when using the same coefficient?

The scope calculations are based on the inner FOV which is slightly lower, while the game calculates the sensitivity based on the outer FOV. That's why you get some different values.

  • 2 weeks later...

What defines a 1.05x, 1.1x, 1.15x and so ingame? Ive seem you can calibrate Zoom and pupil distance but for the same setting like reflex where it seems you can add 0.25x or -0.25x and none of the scopes is specified if theyre 1x or 1.1x etc.

I might have also missed where it says so but i cant seem to find it.

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  • Wizard
On 8/28/2024 at 1:41 AM, unbordeh said:

What defines a 1.05x, 1.1x, 1.15x and so ingame? Ive seem you can calibrate Zoom and pupil distance but for the same setting like reflex where it seems you can add 0.25x or -0.25x and none of the scopes is specified if theyre 1x or 1.1x etc.

I might have also missed where it says so but i cant seem to find it.

I don't think it's visible in the English client at the moment, all the scope data is based on the Chinese client where you can see it (and it should be identical).

image.png

So for an actual 1x for example using a reflex do we go with -0.25x?

I´ll asume its the same for holos and stuff.
Have not cheked nor used any 2x to know if there is any kind of calibration but yeh.

Does pupil distance affect at all?

Edited by unbordeh

  • 5 weeks later...

I am not sure what happens in this game but all others games I can only turn 220degree on my loge powerplay, but this game this value gived by converter here is actually more sensitive can goes even 260-270degree even it seems work fine and the "360 distance" are almost the same given by converter as this screenshot seen:
image.thumb.png.f7462f81f7b379e2426190d5aa188ff7.png
So how can this happens? Good in converter and wrong in game/real using?
(Have testedother games like squad and BF1&5,starcitizen and all other games I applied same convert logic, they are all around 220 degree aasaw respected)

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  • Wizard
4 hours ago, Billie said:

I am not sure what happens in this game but all others games I can only turn 220degree on my loge powerplay, but this game this value gived by converter here is actually more sensitive can goes even 260-270degree even it seems work fine and the "360 distance" are almost the same given by converter as this screenshot seen:

So how can this happens? Good in converter and wrong in game/real using?
(Have testedother games like squad and BF1&5,starcitizen and all other games I applied same convert logic, they are all around 220 degree aasaw respected)

Have you made sure all the settings mentioned in the game notes as well as the scope magnification setting in the calculator is configured correctly? These will all impact the hipfire directly.

BTW, is the English version of the game up anywhere atm?

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