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Delta Force (三角洲行动)

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  • Yes all sens values where slowed down by a good bit

  • I just measured it now to be sure, and it is definitely a 16:9 FOV. Remember that the hipfire sensitivity is affected by the Monitor Distance Coefficient, so make sure these settings are the same in t

  • DPI Wizard
    DPI Wizard

    Check if this happens for you: Scope Magnification Off: Scope Magnification On: So with it off, everything both inside and outside the FOV is the same, when it's on, only th

  • Author
  • Wizard
9 hours ago, LDDsama said:

Today's update has changed the sensitivity?

I don't have access to the Chinese client at the moment so I can't check. While it's not out of the question, it would be weird if they changed it. For this game it's important that you make sure every setting mentioned in the game notes, FOV and the special option matches your settings.

20小时前,DPI Wizard说:

I don't have access to the Chinese client at the moment so I can't check. While it's not out of the question, it would be weird if they changed it. For this game it's important that you make sure every setting mentioned in the game notes, FOV and the special option matches your settings.

It seems to be a bug. The Monitor Distance Coefficient has become the default value, but it still displays the value I entered, 1.78. I changed it back and forth, and it's working normally

2024/10/11 PM11點50分,DPI Wizard說:

I don't have access to the Chinese client at the moment so I can't check. While it's not out of the question, it would be weird if they changed it. For this game it's important that you make sure every setting mentioned in the game notes, FOV and the special option matches your settings.

I can provide a QQ number to test,If you wake up, you can text me

Setting Monitor distance vertical to 0 in the calculator and then the monitor distance coefficient to 0, I get different sensitivities for the different settings, is that correct? Should they not be at least all the same, at least for the individual setting options (see the 0.87 for the 1-2 option)? Otherwise, what is the point of having a monitor distance coefficient in this game?

image.thumb.png.a9f40ec5596b0de34d9320d3c0b7a211.png

image.thumb.png.2d3b5320eb0dcb2fcc81838f38d6b21c.png

Edited by NilValue

  • Author
  • Wizard
On 10/14/2024 at 6:55 PM, NilValue said:

Setting Monitor distance vertical to 0 in the calculator and then the monitor distance coefficient to 0, I get different sensitivities for the different settings, is that correct? Should they not be at least all the same, at least for the individual setting options (see the 0.87 for the 1-2 option)? Otherwise, what is the point of having a monitor distance coefficient in this game?

This is because the game uses the outer FOV for the monitor distance calculation, while the calculator uses the inner FOV, which is more natural to use.

Here's an example from CoD:

image.jpeg

  • Author
  • Wizard
16 minutes ago, NilValue said:

That is sad, it means that you cannot really make a setting that perfectly gives you 0% monitor distance, can you? :(

Does not look like that to me from the gameplay videos though:

You can still get 0% monitor distance within the scope.

But I see now that I'm missing a special option, the increased FOV is only present when this is turned on:

image.png

So I will update the calculator to support this. In the current state this should be on for the calculations to be correct.

I can vouch for @AZURE_251, it seems the devs adjusted the sensitivity values. For instance, this is what I'm supposed to be using but it's off by way more than just -0.641%.

0.48 feels closer to what I should be using instead of 0.54.

  • Author
  • Wizard
9 hours ago, benedu3095 said:

I can vouch for @AZURE_251, it seems the devs adjusted the sensitivity values. For instance, this is what I'm supposed to be using but it's off by way more than just -0.641%.

0.48 feels closer to what I should be using instead of 0.54.

Can you show a screenshot (or two) of your entire mouse and keyboard settings?

I did all the settings same as calculator page, from FOV, magnification, to MDV all Ur webpage mentioned here, it still more sensitive than I usually had in othergames

On 10/5/2024 at 6:47 PM, DPI Wizard said:

Have you made sure all the settings mentioned in the game notes as well as the scope magnification setting in the calculator is configured correctly? These will all impact the hipfire directly.

BTW, is the English version of the game up anywhere atm?

I did all the settings same as calculator page, from FOV, magnification, to MDV all Ur webpage mentioned here, it still more sensitive than I usually had in othergames.

19 hours ago, DPI Wizard said:

You can still get 0% monitor distance within the scope.

But I see now that I'm missing a special option, the increased FOV is only present when this is turned on:

image.png

So I will update the calculator to support this. In the current state this should be on for the calculations to be correct.

Then this would mean that we can have 0% with everything set to 1, as a result, I suppose? Because the way it is now, you'd ahve to decide for which 1-2x scope you want it to be correct :)

  • Author
  • Wizard
5 hours ago, benedu3095 said:

Sure!

Thanks! So the issue here is that your Monitor Distance Coefficient is 0.68 in the settings, and 1.33 i the calculator. Set it to 0.68 in the calculator, and the calculations will match: https://www.mouse-sensitivity.com/?share=b801fbfc1a2dbbdb118e764ba75fb6a6

 

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