May 14, 20241 yr Wizard Hipfire is added, aims coming soon! View full update Join the community on Discord!
May 30, 20241 yr Is this another game with completely random match percentages between scopes? At least we can adjust most of the scopes individually so that's nice
May 30, 20241 yr Author Wizard 1 hour ago, stalkerbronet said: Is this another game with completely random match percentages between scopes? Yes, no rhyme or reason to the scaling at all. Join the community on Discord!
August 13, 20241 yr So even after the release, the horzintal and vertical speeds are not matched, right? Is there any way to fix this? Seems like no config file or setting in the game to make it 1:1. Its so weird.
August 13, 20241 yr Author Wizard 3 hours ago, KugelmagnetEddie said: So even after the release, the horzintal and vertical speeds are not matched, right? Is there any way to fix this? Seems like no config file or setting in the game to make it 1:1. Correct, vertical is 75% of horizontal (i.e. slower), and as far as I can see there's no way to fix this at the moment. Join the community on Discord!
August 23, 20241 yr On 8/13/2024 at 3:11 PM, DPI Wizard said: Correct, vertical is 75% of horizontal (i.e. slower), and as far as I can see there's no way to fix this at the moment. There is a way to fix the inconsistent Y/X sens, you can use Raw Accel to set the Y:X sens ratio to 1.33 to adjust for the slow-down. I also had a question, do you know how much slowdown is applied when adsing while prone ? Edited August 23, 20241 yr by cameron
September 12, 20241 yr Author Wizard On 8/23/2024 at 3:44 PM, cameron said: I also had a question, do you know how much slowdown is applied when adsing while prone ? Everything is slowed down exactly 50%. Join the community on Discord!
September 19, 20241 yr Thanks, I have yet another question, sorry lol. They have recently changed at least one of the optics zoom levels, the 2-7x scope, so the aims may need updating if they haven't been already. Also, the 4x holographic triangle scope is listed as being the same aim as the PSO in the calculator, but they have noticeably different zoom levels, with the 4x holo having a lot more zoom, despite them both being listed as 4x scopes. The zoom might have been changed at some point and may need to be updated, unless I'm missing something. Thanks in advance ! 4x PSO 4x Holographic Triangle Scope
September 23, 20241 yr Author Wizard On 9/20/2024 at 12:51 AM, cameron said: Thanks, I have yet another question, sorry lol. They have recently changed at least one of the optics zoom levels, the 2-7x scope, so the aims may need updating if they haven't been already. Also, the 4x holographic triangle scope is listed as being the same aim as the PSO in the calculator, but they have noticeably different zoom levels, with the 4x holo having a lot more zoom, despite them both being listed as 4x scopes. The zoom might have been changed at some point and may need to be updated, unless I'm missing something. Thanks in advance ! The 4xPSO was in the wrong category, I've moved it to the correct one now The 2-7x scope is updated, as well as everything else. Join the community on Discord!
November 20, 20241 yr With the Season 1 update, most of the scopes have been re-worked, with several of them getting significant fov changes. Also, a few new scopes have been added. The aims will need an update. Here are the new scopes: "4x scope" (looks like a 4x Acog) and the "T951 3x scope" which only mounts onto the "T951 5.8x42 assault rifle" another scope that isn't new, but has been missing from the calculator is the: "3x combination holographic scope" Some scopes that are clearly and obviously changed: "3.5x scope" (the 3.5x Acog scope), the "2-7x scope", and the "1-6x scope", but they did confirm that all the scopes were "improved" in some way. Also, I was wondering if the Y:X axis sens discrepancy has been fixed as of the s1 update ? Edited November 20, 20241 yr by cameron
November 22, 20241 yr Author Wizard On 11/20/2024 at 11:40 PM, cameron said: With the Season 1 update, most of the scopes have been re-worked, with several of them getting significant fov changes. Also, a few new scopes have been added. The aims will need an update. Here are the new scopes: "4x scope" (looks like a 4x Acog) and the "T951 3x scope" which only mounts onto the "T951 5.8x42 assault rifle" another scope that isn't new, but has been missing from the calculator is the: "3x combination holographic scope" Some scopes that are clearly and obviously changed: "3.5x scope" (the 3.5x Acog scope), the "2-7x scope", and the "1-6x scope", but they did confirm that all the scopes were "improved" in some way. Also, I was wondering if the Y:X axis sens discrepancy has been fixed as of the s1 update ? I'm working on this now, but the "Gun Modding Bench" is grayed out for some reason, have they implemented a minimum level to access it or something? Or am I just doing something wrong 😄 Join the community on Discord!
November 23, 20241 yr Thanks ! Im pretty sure that's what it is. I have an alt account with a higher level and I can dm you the login info. Edited November 23, 20241 yr by cameron
November 23, 20241 yr Author Wizard 31 minutes ago, cameron said: Thanks ! Im pretty sure that's what it is. I have an alt account with a higher level and I can dm you the login info. That would be awesome! Join the community on Discord!
November 26, 20241 yr Author Wizard On 11/20/2024 at 11:40 PM, cameron said: With the Season 1 update, most of the scopes have been re-worked, with several of them getting significant fov changes. Also, a few new scopes have been added. The aims will need an update. Here are the new scopes: "4x scope" (looks like a 4x Acog) and the "T951 3x scope" which only mounts onto the "T951 5.8x42 assault rifle" another scope that isn't new, but has been missing from the calculator is the: "3x combination holographic scope" Some scopes that are clearly and obviously changed: "3.5x scope" (the 3.5x Acog scope), the "2-7x scope", and the "1-6x scope", but they did confirm that all the scopes were "improved" in some way. Also, I was wondering if the Y:X axis sens discrepancy has been fixed as of the s1 update ? Everything should be added and updated now, let me know if I missed anything. The X:Y issue is still the same unfortunately. Join the community on Discord!
November 26, 20241 yr Thanks! It looks like everything is there. I did have one question, though: I noticed the zoom on iron sights and red dots is now slightly different depending on the type of weapon you are using, even with the same red dot. It may not be practical to try to perfectly match them together, since the differences are small, but I was wondering which weapon you used to get the base measurements for the red dots and iron sights ? Edited November 26, 20241 yr by cameron
November 27, 20241 yr Author Wizard 17 hours ago, cameron said: Thanks! It looks like everything is there. I did have one question, though: I noticed the zoom on iron sights and red dots is now slightly different depending on the type of weapon you are using, even with the same red dot. It may not be practical to try to perfectly match them together, since the differences are small, but I was wondering which weapon you used to get the base measurements for the red dots and iron sights ? I mainly used the AKM and M4A1. If there is just a slight difference of a few pixels, it might just be that the camera is positioned slightly different depending on where on the weapon the sight is (forwards vs backwards). I noticed this with the 1x/6x sight vs scope. If you give me a few gun/sight combos I can check. Join the community on Discord!
December 1, 20241 yr That's probably all it is. I was lining up the edge of the screen to the edge of the TV stand in the hideout to observe the differences, but I was most likely just noticing the camera position changing and not the actual zoom 🤦♂️. The biggest difference I saw was between the M14 and M110 while using a pk-06 red dot.
December 1, 20241 yr Author Wizard Note that all the calculations are based on the inner FOV, I'm not sure if the outer FOV is linked or not. I'll check the specific weapon and scope settings. Join the community on Discord!
December 2, 20241 yr Author Wizard Yeah, it's just the position of the camera, look at the hand/glove for a reference point. Ironically it seems like the weapon with the sight the furthest forward is the also the aim with the camera the furthest back 🤔 Join the community on Discord!
February 13, 2025Feb 13 Author Wizard 13 hours ago, cataclaw said: Is this still accurate as of 2025? It is still accurate yes. Join the community on Discord!
May 16, 2025May 16 On 2/13/2025 at 6:48 PM, DPI Wizard said:It is still accurate yes.Hi, I believe that they've added some more scope into the game with new special zoom and setting options for such as 6.5/20x scope, 2.5/5x scope, 16x scope...... which are not existing in you calculator right now, so I wonder if it's just because these are added later than your last update or something else? Could add these zoom into calculator ?
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