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Deadlock

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  • 1 month later...
  • Replies 32
  • Views 14.5k
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  • DPI Wizard
    DPI Wizard

    They changed the sensitivity in a recent patch, I've updated the calculations now.

  • my hipfire in the calculator is correct but when testing it seems like zoom sensitivity for ads ends up higher than it should be for 28 fov? for me the right number is more like 0.86. there

  • DPI Wizard
    DPI Wizard

    The changes was only for aims, not for hipfire.

I'm testing the sensitivty conversion from cs. I used the editor when inputting sensitivity. It doesn't seem to match using kovaaks sensitivity matcher.

image.png

  • Author
  • Wizard
8 minutes ago, SeikoPotato said:

I'm testing the sensitivty conversion from cs. I used the editor when inputting sensitivity. It doesn't seem to match using kovaaks sensitivity matcher.

They changed the sensitivity in a recent patch, I've updated the calculations now.

On 8/16/2024 at 5:20 AM, DPI Wizard said:

They changed the sensitivity in a recent patch, I've updated the calculations now.

Seems that they changed zoom sensitivity too. My rough measurements of FOV still line up though.

 

Edit: smth seems fucky. It's working now?

Edited by Skwuruhl

I went back to double check my sens it appears zoom sensitivity isn't relevant anymore? I don't get an option when I try to convert from CS2 to Deadlock using config file

 

My bad something just bugged out I got it to show correctly

Edited by doreato

my hipfire in the calculator is correct but when testing it seems like zoom sensitivity for ads ends up higher than it should be for 28 fov? for me the right number is more like 0.86.

image.png.e1e0f41fbc6c7605c29d25d7e9d02fc0.png

there's also an item in game called sharpshooter that increases weapon zoom

  • 4 weeks later...
1 hour ago, DPI Wizard said:

This is fixed now, and the scope sensitivity is removed as I understand Vindicta no longer has it.

Tell me what actual values I should put in kovaaks to train my aim in Deadlock, I play in 16:10 format, 1680:1050 resolution

12 minutes ago, DPI Wizard said:

Your DPI and distance from the calculator, as well as setting the FOV to Source and value 75. 

right?

image.png.7322a85f26bde3e17a7d14f898c59c3a.png

I've checked ADS sens today, and I found 0.775962 is the right zoom sensitivity(I used Sensitivity Matcher). My hipfire sens  is 0.393589, and ADS 360 distance should be around 160cm or smth. However the calculator doesn't give me right zoom sens. I think they patched the sensitivity and didn't tell us. Can u check it?

 

+ Can you add zoom sens for Sharpshooter? The item gives u less zoom fov

Edited by HosungKun

  • Author
  • Wizard
On 9/30/2024 at 10:28 AM, HosungKun said:

I've checked ADS sens today, and I found 0.775962 is the right zoom sensitivity(I used Sensitivity Matcher). My hipfire sens  is 0.393589, and ADS 360 distance should be around 160cm or smth. However the calculator doesn't give me right zoom sens. I think they patched the sensitivity and didn't tell us. Can u check it?

 

+ Can you add zoom sens for Sharpshooter? The item gives u less zoom fov

There was a lot of changes indeed, I've updated everything and added sharpshooter.

the parameters for kovaak's haven't changed?

On 01/10/2024 at 23:31, DPI Wizard said:

There was a lot of changes indeed, I've updated everything and added sharpshooter.

 

  • 3 weeks later...

From today's patchnotes:

- Vindicta: Assassinate scope zoom level can now be cycled with right click. Use Ability key to unselect.

 

Can you check?

 

Thanks

  • 1 year later...

There's a new FOV setting, in addition to the legacy FOV setting.

Anyone know the details for converting on the new FOV?

  • 2 weeks later...

Hey, it seems like they might changed something with fov's affect on sensitivity? In game, using the same sensitivity on both legacy and new fov seems to be giving me nearly the same 360 distance.

I could be totally wrong (or maybe its some setting i turned on) but previously the same sensitivity i used on legacy was notably faster on the new fov. Now that does not seem to be the case.

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