Reputation Activity
-
Kokei got a reaction from IZOBI in why 0% match is best for tracking and 100% match best for flick?You two make me really wanna try 0% now. Especially when drimizi says that others are detrimental to aim in long run. I started to think that that may be a little reason why I feel like that my aim in overwatch and pubg feel much worse than my aim in csgo and battlefield.
-
Kokei got a reaction from EMJ4Y in why 0% match is best for tracking and 100% match best for flick?is there any reason behind this idea?
-
@DPI Wizard He wants to know whether you guys can add Chinese language in the future. He says that a lot of Chinese starts to know about this website and will begin to use. He had bought the 60$ premium but does not know how to use because of the language barrier.
-
Kokei reacted to potato psoas in -I feel exactly the same way. I think I've decided it's easier to progress with a lower sensitivity, whereas I am simply limited by a high sensitivity. I don't wish to have a tense aim posture because it starts to hurt after a while. Though I wouldn't go too low or you a) start to have problems with mousepad space and b) find it difficult to move your arm fast enough to react to enemies.
It also depends on the game - target speed, target size, and the FOV you set the game to all cater to different sensitivity ranges. App. E.g. Call of Duty prefers higher sensitivity (>~20cm/360); Overwatch prefers mid sensitivity (~30cm/360); CS:GO prefers a lower sensitivity (<~40cm/360).
-
Kokei got a reaction from Nesv in CS:GO to osu!0% is the most ideal 3d<->2d conversion method. Just use 0% monitor distance match
-
Congratulations cchhqq!
-
Kokei got a reaction from potato psoas in CONTEST: Win Call of Duty: Black Ops 4 Deluxe EditionWTF, thank you so much!! First time win a lottery since wining $2 prize at the store near my elementary school.
-
Kokei got a reaction from xuanyanfps in How can I adjust the sensitivity under different screen resolution?你选择了0% monitor distance match自然就是0.82了,如果你用的75% 就会是1,这也是默认的。其实选择哪个都行,但0%是理论上最好的,你对其他的match有偏好也没关系。
-
Kokei got a reaction from WhoCares? in Quick question, which finger you use to press Z in fps gameI used to be really confused why Nickel (a bf player) bind his prone to Y and says its default. Your answer helped me.
-
I've made a quick video demonstrating what Monitor Match 0% does with tracking:
The apparent size of the fast moving targets are the same for all the different aims, and they move the same distance on the screen. Using the same script on all the aims you can see that the tracking is exactly the same.
-
@50095 fov就是field of view,翻译应该就视野范围。就是pubg里最大是103那个,那里调只会对第一人称有影响,fov大会感觉移动更快,视野更广,但目标更小,守望先锋和pubg都是103,这里是指的真实fov,而一般大家所说的90 fov像csgo里那种是horizontal fov,不知道翻译成平行fov行不行,相当于106真实fov。而像战地里那种fov是垂直fov,真实106相当于74,而,103相当于71。一般来说玩射击游戏都是将fov调高,可以再获得更快转身速度同时保持低的viewspeed,也就是瞄准的sens还是比较低。但太大也会导致目标过小,或者游戏真实感降低。90的horizontal fov应该是比较流行的,尽量接近就好。
-
-
-
Kokei reacted to Drimzi in difference between 400 dpi and 800 dpi under 1080p