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Sapper

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  1. Okay well this is really not good, does the developers know about this and will fix it???
  2. yeah okay
  3. Weird he would say it then, or he simple don't know what he is talking about.
  4. I'm still very confused to why DRUNKKZ3 say this about sensitivity from previous to BF6, when to me this is not accurate at all, and i can see many others also is wondering about his example in the comments, and giving there numbers, it does not add up to me! Like i use 800dpi and used 4%(45.33cm) in previous battlefield's, and so i should be using 8% BUT i had to increase it way more, to get the same sens in BF6, i have to set it to 13.2%
  5. i gave it a try again and your right, it is different
  6. I used to have 4% ingame in BF4 in BF6 i have to set it to 13% to get what seems to be the same. And to me it feels no different if i have uniform on or off for ads, i used to feel it in BF4 but not in BF6.
  7. Do i remember it wrong, or did the ads sens not used to have a different cm/or speed, depending if the Uniform soldier aiming is on or off, or even what coefficient value you use, even with a 1x scope/red dot, or is it only when changing scope/zoom level??? I ask since i been testing it in the firing range, with 1x, 2x, 4x and i land on the exact same spot for each scope, no matter if i have usa on/off or 133/178/0 Coefficient.
  8. In the calculator it says FoV type: Multiplier. Previous battlefields from BF4 to BF2042 it was Vertical degrees.
  9. Yeah your probable right.
  10. This is so weird, i have seen other people and streamers that do tons of testing, report that the sensitivity has never been better, they are over the moon of how good it is like Fr33ty and Enders, and that BF2042 sens is broken bad! I myself have yet to experience any issues with the aiming. Bu not saying there isn't any issues, it would not come as a surprise to me, we have seen issues before with sensitivity in BF.
  11. Yeah maybe an effect on them completely rebuilding the movement in general from the ground up, with there kinesthetic system!?
  12. Yeah i ended up on the same lol. also used to use 4% with 800 dpi in other BF now on 12%.
  13.    Sapper reacted to a post in a topic: Fortnite
  14. Sapper replied to DPI Wizard's topic in Supported Games
    Still not had time to analyze this?
  15. Sapper replied to DPI Wizard's topic in Supported Games
    I would also like to know what exactly this means, the ingame explanation isn't helping much. Like do zoom scale standard work in a similar way or exactly the same way, as Relative in CoD/or Uniform aiming in Battlefield? And Legacy is well now old Fortnite ads/scope scaling!? And off kinda feels like a 1:1 with hipfire. And does it affect the same for both FPP and TPP?
  16. https://twitter.com/BattlefieldComm/status/1600834884930445312?s=20&t=wCtDA3f2QMc71Lqfx2oj6Q

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