Hi everyone! I’m completely new to PUBG and feeling a bit lost with how sensitivity works. I don’t really understand the terminology yet, so I’d love some help breaking it down!
There seem to be so many factors involved, like FOV, scoping, and more. I’ve heard that "normal sensitivity" affects scoping, and that scoping sensitivity is some kind of multiplier of normal sensitivity—but that’s confusing to me, and I’m not sure what it means. I’ve been browsing forums and stumbled across terms like VSH/VSV and MDH, but I have no clue what they stand for or how they fit in.
Then there’s FOV—apparently there are multiple types? I read that the VSS has its own unique FOV, and scopes have fixed values like 1x, 2x, 3x, 4x, 6x, 8x, and 15x. How does all of this work together? Is there a simple way to understand it? I’d also love to know if there’s a calculation or formula behind it. Any help would be greatly appreciated—thanks so much!