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maria_paraskeva

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  1. Hey, this is Maria. If you are playing with 33.5cm at 89 FOV and you change it to 74 FOV, mathematically, your physical swiping distance would technically remain the same. The reason why your sens feels different after the change is because your focal length is different from that FOV change, given that lower FOV = higher zoom, but in reality - it would take you the same physical distance to reach the same object in the 3D in-game world (because it's seems that you have a Visuomotor perception, rather a Physical distance one). As one example, if you enter an empty server and you spawn with the C-Class airship as the pilot and you use right click to zoom in with the binoculars your sens would feel extremely fast due to the extremely low FOV of the binoculars, but in reality it would take the same amount of swiping (physical) distance to arrive at the same object from a full 360. In other words - it's not something you can easily overcome with the snap of a finger, because it's how your brain perceives a different type of tracking than what you think you are used to. That's why if you head over to mouse-sensitivity's calculator for BF1 you'd see the information about the game is stating that it's unaffected by FOV changes. Your "solution" is the following, you'd either need a Monitor Distance type of tracking enabled (in this case - Uniform Soldier Aiming) with a coefficient of 178% /accounted for the decimal difference/ if you are playing on 16:9, or 233% if you are playing on 21:9 (which means you have to revamp your muscle memory by practicing for a few weeks if you opt for that new change). Or, keep your current tracking but change the general sens itself, but if you decide to start changing your sens based on the FOV changes you'd ultimately have to manually start changing the soldier zoom sens for every single magnification that you use along with it as well - and even then - every motion you do with a wider angle would feel very weird because you are already used to that swiping distance (in case you opt for a sens change you can DM me so I can give you a link of the calculator since I don't think I'm allowed to post links). I was in your position once, and my solution was pretty simple - I just remained with the same sens I was used to - and I just started perceiving my sens in relation to the distance between the objects in the game rather the distance it takes for my crosshair to travel across the monitor distance. Because it's physically impossible to use both physical and visuomotor types of tracking at once

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