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Given sensitivity is no where close to original?
I know its not supposed to match 360 distance. I figured out what my problem was though, apparently my .ini was read only, and wasn't actually changing the ads sens. I appreciate your help though, thank you!
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Given sensitivity is no where close to original?
Sorry for the late reply, the default is 100 for each individual one, I set them to the sens in the screenshot. 1x = 94, 2x = 87, etc. The converted sens is no where near the original sens (battlebit), I have to do like 5 full swipes on my mousepad to reach a full 360 I am testing it on a red dot in Battlebit, and a holo on rust
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Given sensitivity is no where close to original?
Hello! I found a sens I really like on a game called BattleBit Remastered, I wanted to convert it to rust. The problem is that my ads sens is extremally slow, which does not resemble the battlebit sens at all. I'm using monitor distance vertical at 0%, am I doing something wrong? I'm using
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Call of Duty: Modern Warfare (2019)
I only have it set in-game, I figured that was good enough? So I should change the conversion setup to 360 for both hipfire and ads, which would give the result I want? thank you
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Call of Duty: Modern Warfare (2019)
Can someone help me? I'm trying to get my ads sens from R6 Siege, but the calculator wont change no matter what i put..
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- Osu! to Apex Legends sensitivity calculation?