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Silent Hill 2
I did more testing with the mouse input simulator program at 1000Hz polling I can only get the game to respond to 60 counts going above drops input. At 100Hz it can manage 880 counts. My mouse is 1000Hz and Vsync on vs off made no difference.
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Silent Hill 2
Same issue here I added bEnableMouseSmoothing=False to Input.ini as recommended under "Notes" but I have massive negative acceleration during quick movements. Using the Sensitivity Matcher program my 360 only gives me 1/3 of a rotation. If I move slow it seems ok.
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Game request archive
[Deleted]
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Game request archive
That works, perfectly from one side to the other. I just realized my window scaling is set to 150%, and the error was 50%, could that be it?
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Game request archive
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Game request archive
In the tool you sent setting 7.22 in/rev gives me a full revolution. Options XML attached. options.xml
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Game request archive
Perfect 360's in my games, way off in Teardown.
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Game request archive
Converting CoD MW2019 "Hipfire" of 5.03655, or Arma 3 "Hipfire" of 0.53087819 to Teardown outputs 29 from both games with Max discrepancy: 0.0291%. If I move my mouse until I get a full revolution in MW2019/Arma 3, moving my mouse the same distance in Teardown gives me approximately 1.6 revolutions. All my FOV's are 120 Horizontal 16:9, DPI is 3200, polling rate 1000Hz, display 3840x2160.
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Game request archive
It's 6 with Enhance Precision off, Smoothing is off in game too.
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Game request archive
It appears that "Teardown" sensitivity calculation has significant overshoot (around %60), I've tried changing my polling rate and FOV but cannot fix it.
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Game request archive
Name: Teardown Website: https://store.steampowered.com/app/1167630/Teardown/ Status: Early Access Release date: 29 Oct, 2020 Availability: Purchase Edit: Didn't notice its already requested, cant delete comments.
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Game request archive
Name: Amnesia: Rebirth Website: https://store.steampowered.com/app/999220/Amnesia_Rebirth/ Status: Released Release date: Oct 20, 2020 Availability: Paid
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Game request archive
Name: Observer Website: https://store.steampowered.com/app/514900/observer/ Status: Released Release Date: 15 Aug, 2017 Availability: Purchase
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[BUG] Minecraft (Java) conversion EXTREMELY inaccurate
Correction, it is working for 1.16.1 (latest version) I am on 1.12.2 (most common version for mods) Would it be possible to add to the Java/Bedrock drop down something like "Bedrock, Java (1.16.x), Java (1.12.x)"? I lost my old conversion from this site that was compatible with that version
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[BUG] Minecraft (Java) conversion EXTREMELY inaccurate
Converting to Minecraft outputs a higher than equal sensitivity. Flicks FAR overshoot their target, I have not experienced this in any other converted sensitivity.