Bebe
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Bebe reacted to DPI Wizard in Back 4 BloodAdded with all aims for in-game and config file sensitivity!
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Bebe got a reaction from fortunate reee in Remnant: From the AshesWow for me the game has some serious negative acceleration. If i go very slow the 360/cm is correct if I go fast doubles it at least.
EDIT: Found the fix. I put these lines into Input.ini and set to read only (just in case)
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
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Bebe got a reaction from Champloo in Remnant: From the AshesWow for me the game has some serious negative acceleration. If i go very slow the 360/cm is correct if I go fast doubles it at least.
EDIT: Found the fix. I put these lines into Input.ini and set to read only (just in case)
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
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Bebe got a reaction from yesterknight in Remnant: From the AshesWow for me the game has some serious negative acceleration. If i go very slow the 360/cm is correct if I go fast doubles it at least.
EDIT: Found the fix. I put these lines into Input.ini and set to read only (just in case)
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
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Bebe reacted to DPI Wizard in Remnant: From the AshesScope is done!
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Bebe got a reaction from Rykrow in Remnant: From the AshesWow for me the game has some serious negative acceleration. If i go very slow the 360/cm is correct if I go fast doubles it at least.
EDIT: Found the fix. I put these lines into Input.ini and set to read only (just in case)
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
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Bebe got a reaction from DPI Wizard in Remnant: From the AshesWow for me the game has some serious negative acceleration. If i go very slow the 360/cm is correct if I go fast doubles it at least.
EDIT: Found the fix. I put these lines into Input.ini and set to read only (just in case)
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
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Bebe reacted to DPI Wizard in Remnant: From the AshesAll aims are updated for this game now! -
Bebe reacted to DPI Wizard in Game request archiveThis game has a really unorthodox sensitivity scaling, but I'm working on it!
It looks approximately like this (x = sensitivity, y = scaling):
Making a formula for this is a bit of a challenge
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Bebe reacted to VertexArray in Game request archiveName: Remnant: From the Ashes
Website: https://store.steampowered.com/app/617290/Remnant_From_the_Ashes/
Status: Pre-Load
Release date: 8/20/19 (Pre-purchase early access this weekend)
Availability: Pre-Purchase