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  1. Yesterday
  2. This value should match your conversion setup. It defaults to MDV 0%, which is Coefficient 0 for both these games. The placeholder value will automatically select the best match for your settings.
  3. For example, with games like COD Cold War or Battlefield 4? I don't quite understand the concept of the 1.33 coefficient. Help.
  4. Jimmon posted a post in a topic in Supported Games
    Name: The Alters Website: GOG Steam Official Status: Release Release Date: June 13, 2025 Availability: Purchase
  5. Alfonso U. replied to DPI Wizard's post in a topic in Supported Games
  6. DPI Wizard posted a post in a topic in Unsupported Games
    This game can't be added as the sensitivity slider has no numbers, and the config file is overwritten on launch.
  7. All these are added. This game can't be added as the sensitivity slider has no numbers, and the config file is overwritten on launch.
  8. DPI Wizard posted a post in a topic in Release Notes
    Games added FBC: Firebreak Enginefall Milo Alternis Rogue Point Games updated THE FINALS - Updated zoom sensitivities. Jump Ship - Added adjustable FOV. Roblox - Added OVERHEAT.
  9. DPI Wizard posted a post in a topic in Supported Games
    Adde. View full update
  10. DPI Wizard posted a post in a topic in Supported Games
    Added View full update
  11.    storyof24 reacted to a post in a topic: Game request archive
  12.    The_Fartist reacted to a post in a topic: Game request archive
  13. Last week
  14. Name: Fullsenders Website: https://store.steampowered.com/app/3647240/Fullsenders/ Status: In Development - Demo Available Release date: TBD Availability: Demo Available ----
  15.    hi23468 reacted to a post in a topic: Game request archive
  16. A lot of siege player (myself included) and pros run a stretched 4:3 aspect ratio. After googling a bit I came across a comment in the forum, that stated aspect ratio doesnt effect the actual sensitivity as in 360*/cm but how it "feels". So I tested it out with a ruler and two objects, and it become quickly clear that using a stretched aspect ratio changes horizontal monitor distance/cm . The calculator currently only shows yaw sensitivity across most of the scopes, so the average user (or just dumb dumb me) never becomes aware of that fact. You need to seperately match "hipfire vertical" between your native and the stretched aspect ratio, which is the only calculation that has pitch and yaw as separate in and outputs. For some reason the ratio is applied the wrong way so gotta use the pitch output as your yaw/horizontal sense in game. Did I miss anything here? I felt kinda dumb when I found this out after years of playing, then again, literally every pro in this game doesnt seem to be aware or deliberately runs 1:1 yaw/pitch on a stretched aspect ratio.
  17. Name: Enginefall Website: https://store.steampowered.com/app/2437390/Enginefall/ Status: Playtests Release date: ?? Availability: Open Playtest
  18. Kalobp2001 replied to DPI Wizard's post in a topic in Supported Games
    Can I request that ya''ll add Overgrowth please, thank you.
  19. Name: FBC: Hunters Inc Website: https://store.steampowered.com/app/2937090/Hunters_Inc/ Status: Demo available Release date: July 2025 Availability: Free Demo
  20. Name: Abyssus Website: https://store.steampowered.com/app/1721110/Abyssus/ Status: Demo Release date: August 12, 2025 Availability: Free Demo
  21. Name: Enginefall Website: https://store.steampowered.com/app/2437390/?snr=1_5_9__205 Status: Playtest Release date: NA Availability: Steam Playtest
  22. DPI Wizard posted a post in a topic in Supported Games
    Added View full update
  23. DPI Wizard posted a post in a topic in Supported Games
    Added View full update
  24. DPI Wizard posted a post in a topic in Supported Games
    Added. View full update
  25. WhoCares? posted a post in a topic in Supported Games
    Wow, the calculator seems already to be updated! insanely quick work! :D Thx <3