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Borderlands 4

Just added!

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  • Wizard

There's currently no sight/zoom info on the weapons, so it's basically impossible to know what zoom it actually has (without analyzing it). Identical weapons with the same sight might have different zooms. Hopefully they will add this info later like in Borderlands 3. I've added a few low level weapons so you get a feel for the range at least, they all scale MDV 0% to hipfire.

Bainelf

Premium Members

Hi, did you find any way to get more precision for the sensitivity ?
Maybe a command or file allowing us to add a decimal or two ?
Currently the lack of granularity gives me 10.0326% error.

The config file ("C:\Users\USERNAME\Documents\My Games\Borderlands 4\Saved\Config\Windows\GameUserSettings.ini" ) contains the FOV value but does not seem to contain anything input related.

  • Wizard
Just now, Bainelf said:

Hi, did you find any way to get more precision for the sensitivity ?
Maybe a command or file allowing us to add a decimal or two ?
Currently the lack of granularity gives me 10.0326% error.

The config file ("C:\Users\USERNAME\Documents\My Games\Borderlands 4\Saved\Config\Windows\GameUserSettings.ini" ) contains the FOV value but does not seem to contain anything input related.

The config file is encrypted at %USERPROFILE%\Documents\My Games\Borderlands 4\Saved\SaveGames\[USER ID]\Profiles\client, hopefully someone will make an editor like they did for Tiny Tina's Wonderlands etc!

Or another method might be some generic Unreal Engine stuff, I will try a few different methods.

Bainelf

Premium Members

Thank you for doing the devs work again. This release is a sad mess. I'm gonna try a hex editor.

Naidvy

Premium Members

Hey, just wanted to let you know that there was a new "Mouse Look Sensitivity" slider added in the Controls menu on yesterday's patch, besides the already present Horizontal and Vertical Look Sensitivity sliders. I'm guessing this would allow more granular tweaking.

  • Wizard
9 hours ago, Naidvy said:

Hey, just wanted to let you know that there was a new "Mouse Look Sensitivity" slider added in the Controls menu on yesterday's patch, besides the already present Horizontal and Vertical Look Sensitivity sliders. I'm guessing this would allow more granular tweaking.

Nice, this makes the precision a lot higher. I've updated the game now.

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