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The Outer Worlds 2

See the game notes for instructions on how to disable smoothing.

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VaultFalcone

Members

Can't seems to get this to work in the game pass version, can't even find the " ((TagName="OEIUserSetting.Controls.MouseSensitivityValue"), (Value= )) " line in the GameUserSettings.ini

  • Wizard
1 minute ago, VaultFalcone said:

Can't seems to get this to work in the game pass version, can't even find the " ((TagName="OEIUserSetting.Controls.MouseSensitivityValue"), (Value= )) " line in the GameUserSettings.ini

The Game Pass version is different unfortunately, I think it's both missing the config file sensitivity, and the Input.ini fix does not work.

So the best you can do with this version is to use a low polling rate and set the sensitivity in-game. Also note that without the Input.ini fixes working, I had some very weird and inconsistent results just tabbing out and back in the game etc, which totally changed the sensitivity.

Tydi11

Premium Members
(edited)

Hi!
I am having trouble getting my sensitivity correct (normally I can follow your directions no problem - so I wanted to see if you could help troubleshoot what I am doing wrong). I have uploaded a picture ("Settings") of what your calculator tells me each of the different sensitivities should be and I have gone into the config file and edited all three of the settings ("Mouse Sens", "ADS Sens", and "FOV"). I have even created the Input.ini file and added the code you suggested ("Input").

While my hip-fire aim feels correct, my ADS aim seems way off. This isn't my field so I am not very good at being able to describe it, but when I am aiming and move my mouse, the reticle moves past where I am trying to go by a decent margin. I imagine this is the "negative acceleration" you are talking about...which means I probably have done something wrong with my Input.ini file. I have tried to decrease the polling on my mouse to 125hz, but that has not worked very well. Any help would be greatly appreciated.

Thank you so much and please let me know if you need any more information!

Settings.png

Mouse Sensitivity.png

ADS Sensitivity.png

FOV.png

Input.png

Edited by Tydi11

  • Wizard
3 minutes ago, Tydi11 said:

While my hip-fire aim feels correct, my ADS aim seems way off.

This is because the FOV of the ADS is a lot higher than the hipfire in Fortnite, so the calculator is making it faster. You should set the ADS setup to 360 distance to solve this, so it instead matches your hipfire sensitivity.

image.png

Tydi11

Premium Members

Oh wow! I didn't even know that was something to change. Thank you so much!! And thank you for replying so fast! 😍

Carlos Resurreccion

Premium Members
On 10/31/2025 at 9:30 PM, DPI Wizard said:

The Game Pass version is different unfortunately, I think it's both missing the config file sensitivity, and the Input.ini fix does not work.

So the best you can do with this version is to use a low polling rate and set the sensitivity in-game. Also note that without the Input.ini fixes working, I had some very weird and inconsistent results just tabbing out and back in the game etc, which totally changed the sensitivity.

Any news if this is still true? Is the gamepass version still different?

  • Wizard
3 hours ago, Carlos Resurreccion said:

Any news if this is still true? Is the gamepass version still different?

Yeah, still issues there.

OrangeGuac

Premium Members

Running gamepass version. Every once in a while the sens is way off. Found if I go into settings and change it by 1 and then back it works again as expected. Ridiculous I need to change polling rate at all.

  • Wizard
2 minutes ago, OrangeGuac said:

Running gamepass version. Every once in a while the sens is way off. Found if I go into settings and change it by 1 and then back it works again as expected. Ridiculous I need to change polling rate at all.

Yeah, same with tabbing out and back in, it might change the sensitivity as well.

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