Added with aim and support for FOV change.
Exodicus Validating January 19, 20206 yr Author stats Would this be the same values for the sequel, or should we wait for them to be added? Since they used the same engine, I'm assuming its a good possibility, not home to check. Thanks by the way! Love everything you do
DPI Wizard Wizard January 19, 20206 yr Wizard Author stats 15 minutes ago, Exodicus said: Would this be the same values for the sequel, or should we wait for them to be added? Since they used the same engine, I'm assuming its a good possibility, not home to check. Thanks by the way! Love everything you do They're both already added, just search for "Tomb" in the calculator
stereo3D Premium Members January 19, 20206 yr Author stats the FOV for ROTTR and SOTTR needs to be changed to 55 vdeg. also Aim should be changed to "Aim (Pistol/AR)", because bow and shotgun have a different FOV.
DPI Wizard Wizard January 19, 20206 yr Wizard Author stats 3 hours ago, stereo3D said: the FOV for ROTTR and SOTTR needs to be changed to 55 vdeg. also Aim should be changed to "Aim (Pistol/AR)", because bow and shotgun have a different FOV. Was a copy and paste error there, thanks for spotting it! Updated and added all the weapons for SOTTR.
Korias Members August 20, 20232 yr Author stats why the calculator's answer is: sensitivity is to much low for aim? When i put 2 on all sensitivity for 800 dpi? i play it in game so i want to know how cm it does but it doesn't work for aim snesitivity.
DPI Wizard Wizard August 21, 20232 yr Wizard Author stats 9 hours ago, Korias said: why the calculator's answer is: sensitivity is to much low for aim? When i put 2 on all sensitivity for 800 dpi? i play it in game so i want to know how cm it does but it doesn't work for aim snesitivity. When you get an error like this it's due to the limited sensitivity range for the game. It means that what you want is impossible to achieve since it would require a sensitivity below 0, which he game doesn't support.
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