Jump to content

solidOz

Premium Members
  • Posts

    6
  • Joined

  • Last visited

Posts posted by solidOz

  1. I'm experiencing the same thing he does.

    No armor, just an AK, no scope. Same thing with a shotgun.

    Holding down right click is faster. You can aim at a point, and move your crosshair to a direction and you are getting more distance. Which shouldn't be like that, right? It should either be the same or less. 

  2. vor 17 Stunden schrieb bencrabara:

    1.0 for monitor distance match at 0%.
    1.245 for 1:1 360/cm match for 1x scope/pistols/smgs/shottys
    1.39 for 1:1 360/cm match with lr/sniper/assault rifle ads without a scope.

    Pick your poison. I just went with 1.245 since I use 1x scope the most anyways. I would have loved it though if we can set for each magnification so that I can mm 0% all other scopes aside the 1x.

     

    Are you using the default FOV of 90?

    Also, even the 1x zooms in a little. Setting it to to the same 360/cm, isn't this making it faster where you don't use the same muscle memory?

  3. I get several different numbers when it comes to having 1:1 with the ADS.

    1.3, 1.5, 1.4, 0.9xxx, 1.xxxxx

     

    I have no idea, it is super frustrating. Maybe someone can help out with the earlier post of mine.

  4. Am I doing this right?

    Every game I ever touched I always did the same thing, I put the mouse to the edge on my mousepad and moved it to the other side and match the distance in every shooter I play. I used to be able to match my sens good enough for flicks to hit.

    In Apex I'm struggling to hit any of my flicks for the life of me. Sometimes I even try to track somebody, "especially inside Bloodhounds Ultimate", and all of a sudden it feels way too slow.

    When I put in Overwatch (I did change the sens from CS:GO to OW) I get 1.51 as ADS. Why is this number changing, I want it to be 1:1 so flicking somebody is consistent.

     

    Putting in Counterstrike 1.6 (640, sens 0.5, 800DPI, which is the sensitivity I use for every game), converting it to 1x Scope / ADS the calculator spits out

    ADS Mouse Sensitivity Multiplier 1.90

    This is wrong, this makes the ADS sensitivity be much faster than hip fire. I actually cover more distance ingame with 1.9 than with hipfire.

    Inside the game both solutions feel too fast, I must be missing something :(

    Tracking and flicking seem fine with hipfire, but once I ADS the struggle begins.

    apexsens.JPG

×
×
  • Create New...